Art Credits: Syrcaid on Cindy's Bases

Name: Yilbasi of the Velvet Lane Bailil Clan

Gender: Male, he/him, quite pan

Age: young adult, around 18; Note that as young as he is, he's very experienced and has a higher level (8) than many this age thanks to training and diligent practice

Species: Wyldkin 'full' Rabbit / Gelgelan hybrid

Racial Oddities: as a Gelgelan his markings are a bit odd, he has white spots on the backs of his ears, normally found on tips

Family: Mother Wyldkin, father Gelgelan, has at least two siblings (younger sisters), with more likely on the way

Origin/Current Location: born in Anhakutia and still has property there, however if he is befriended by any kind of offworld dragon he knows there's a spot somewhere up in the crazy ocean near where his father came from!

Height/Build: 6'7" with ears, around 5'10 at head / extremely muscular legs of course, but also a sleek and strong upper body

Hair: kept short, but doesn't grow a whole lot more than as shown, a ruff on the forehead and top of head; in the same colors as body, light grey and white, mostly white on the right side

Eyes: unusually large, and very boldly aquamarine in color, framed with thick dark lashes, and under elegant swoosh brows

Appearance: fur is light grey overall with little variation in that shade, with soft white markings (backs of ears have dots, over right eye/cheek, front of chest, over middle to lower back and hips, right shoulder and streak on left shoulder, right elbow and streak on left, streak on right hand, white tail, small V streaks on both legs, right knee, right portion of right foot and last toe only); claws pale grey. Has feet suited to jumping, does not wear shoes. Typically clothed in slightly less ostentatious outfits, but usually the same red and gold colors, all of which are tailored either by his parents or mother's family, or by his own hand as he is a talented tailor himself. Has a soft and deep voice, but can give off quite a screech if you accidentally drop something on his toes!

Dragondeep Specs

Stats and Bonuses (racial roll special final)
Mods Light/Medium/Heavy
Stat / r+-l/roll spc f# Mods Stat / r+-/roll spc f# Mods
Strength -1 13 ^ 14
/+1/+2
Willpower -1 12 ^ 13
/ /+1
Dexterity +2 14 ^ 18
+2/+4/+6
Magnetism -1 13 ^ 14
/+1/+2
Agility +6 16   20
+4/+6/+9
Perception +4 16   19
+3/+5/+8
Speed +6 14   19
+3/+5/+8
Appearance 1.5 10   15
/+1/+3
Constitution -4 15   11
/ /
Instinct +3 14   17
+2/+3/+5
Intelligence - 15 ^ 17
+2/+3/+5
Civility - 17 ^^ 19
+3/+5/+8
Tracks
Fighting Dodger
Survival Acrobat
Skills Show-Off For Tailors
Gelgelan Psionics Narrow
Level 8
Movement

Ground Run - Very Fast
Leaping - Fast and High
Swim - Slow

Fighting Track Abilities
 
Prog
Base
Mod
Final
Hit
C
4
+16
14
Fire
D
6
+13
15.
Parry
D
6
+18
18
Dodge
G
12
+22
29
Order
A
1
+8
5.
Art
-
-
-
-
Damage
+6
  Finesse
2
MGW
0
HR
1D3+1
Weapon and Combat Masteries 8PT
Multiple Opponent Dodging
Crowd Surf (Run! On! Heads!)
Bouncing Off Walls (Environmental Stunts)
Survival Track Abilities
(base+mod final)
Valor
16/14
15
Spirit
11/15
13
Toughness
13/12
13
Awareness
20/18
19
Reaction
22/20
21
Savvy
11/18
15
Fortune
16/18
17
Surval Points
1d5+3
Special Survival Modifiers Awareness + Reaction work at all times including full-speed
Skills
Skill
Prog
Base
Mod
Final
Acrobatics
G
12
+15
25.
Act/Lie
D
6
+11
14.
Basic Lang
A
1
+10
6.
Bribe/Haggle
E
8
+13
18.
Climb
F
10
+13
21.
Command
B
2
+7
6.
Detection
A
1
+14
8.
Disguise
E
8
+5
13
Fast Talk
F
10
+14
22
First Aid
B
2
+8
7
General Lore
B
2
+8
7
Make Contacts
F
10
+11
20.
Pick Lock/Trap
A
1
+11
7
Pick Pocket
A
1
+13
8
Ride
D
6
+7
12.
Sentry
B
2
+11
8.
Sneak
E
8
+17
20.
Strike Lethally
B
2
+9
7.
Survival
A
1
+10
6.
Tail
B
2
+15
10.
Track/Scout
A
1
+13
8
Unarmed Block
C
4
+17
14.
Unarmed Grapple
D
6
+21
19.
Unarmed Strike
B
2
+10
8
Tailoring / Cloth
E
8
+12
18
Escape
D
6
+15
16.
Etiquette/Entertain
F
10
+16
23
Appraisal (Cloth)
D
6
+10
14
Dyes (Cloth)
C
4
+10
11
Sport: yes!
E
8
+18
21
Psionics
Psionic Type
Gelgelan/Narrow
Power
E
Psionic Skill
Prog
Base
Mod
Final
Sight
D
6
+12
15
Touch
D
6
+9
13.
Manipulate
E
8
+5
13
Disrupt
D
6
+6
12
Casting Skill Casting Points 28
Action
E
8
+8
16
Reserve
D
6
+6
12
Defense
D
6
+3
9
Recovery
D
6
+3
9
Psionic Talents
Talent
Prog
Talent
Prog
Scrying
F
Ele-Cloth
D
Talent
Prog
Talent
Prog
Time
E
Obf.
E
Psionic Effects
Element
Level
Effects
Scrying
10
Invasive Telepathy
Short-Future Sight
 
 
Time
8
Pause Area
Accelerate Self
 
 
Obfuscation
8
Memory Erasure
Self-Protected Mind
Suddenly Appears!
 
 
Cloth Elementalist
6
Repair Cloth
Seamlessness

Weapons and Armor Skills:

Melee Weapon
Order Mod
Hit Mod
Final Hit
W Finesse
Damage
2x Chance
Parry Mod
Parry Final
Hit Type
Parry Type
Mastery Points / Notes
Kick
-
-1
1d3
-5
Bash
Block
Knockback ++
Nunchuks
+3
+1
1d4+2
+4
Bash
Block
+Entangle
Ranged Weapon
Order Mod
Fire Mod
Final Fire
W Finesse
Damage
2x Chance
Reload Time
Point Blank
Close
Normal
Long
Mastery Points / Notes
Bolo (nun throw)
-5
--
1d12
20
6'
10'
25'
50'
*pause* Retrieves
Cloth Sash (whip)
--
-1
1d3/Ent
8
5
10'
20'
--
--
+Entangle Only
Armor
Blockage
Absorb
Dodge Mod
Order Mod
Max Speed
Heavy Cloth
2
1
--
--
F

Skills and Profession: Yilbasi is more than just an inheritor of a tailoring and clothiers line. He is one of their finest models, and demonstrates the quality of the gear and clothing they offer in the most flashy and impressive manner! Always energetic, Yilbasi has enjoyed his active lifestyle and honed a great many physical skills. From bouncing off walls and scaling trees or gates, to making sure that none of the family goods or earnings are stolen from their trade caravans. He discovered his psionic abilities at quite an early age, so with them his physical prowess is all but unstoppable in combat settings. He has incorporated the Bailil traditional scarves and bold red and gold cloth in his combat routines, and even if his psionics can make people forget him, they never forget that those villains tied up to a lamp post along the dangerous part of the town wall... were tied by the Bailil of Velvet Lane! He never hesitates to chat with people who look like they're seeking a new outfit, or need repairs done to their own.

Psionic Abilities: Though he has few powers actually listed, the ways that he uses any of them are quite important. His strongest ability is that of being able to hear and notice minds around himself, and to focus on those which have 'suspicious' ideas going on. His mind is virtually undetectable, thanks to his other powers, and even people with extremely strong shields and defenses often find themselves read like an open book. He doesn't do this if there is no need - he understands privacy, he's no fool. He doesn't want a target painted on him, if he pries into the wrong mind too deeply or leaves even a hint of an impression of who he is. Carefully then, he listens for stray but deep thoughts about motivation, location, and purpose. He has realized that most peoples minds are just completely unprotected, and has an idea about the moods of a crowd or mob long before he's near enough to stand among them. Additionally he can sense very short bursts of activity up to a full day in advance, generally speaking which may affect himself or those he is close to emotionally. This has definitely proven to be a strong safeguard in times of worry, as he knows that these 'future events' may or may not play out exactly as he sees them. He's never been one to just let a terrible accident occur, or allow someone to show up with a group of ruffians - he takes measures immediately to delay or distract them before arrival or occurrance.
He can pause time for periods up to 15 minutes in a specific location, around one large room in scope. This means that time effectively slows to a crawl for those around him, including animals, insects, dust motes... During which time he can get up and move around as normal, move items out of the way or place them where they'll be noticed, or just take a breather to assess what is going on in that area. Only people with equally strong power over time might break through this effect, and they are also the only ones who might notice it while it is happening. Otherwise it requires careful thought and understanding that people do have power over time... Additionally he can speed himself up to a staggering pace, including his ability to sense or touch, noticing things like an arrow in motion or the glint of a knife and then is able to zip over to that arrow or knife and flick it out of the way. He doesn't become exhausted doing either of these time-based powers, and can keep up the accelerated movement for up to 20 minutes at a time, able to run the whole way from Anhakutia to the nearest town in what normally takes a carriage several hours.
With his power to confuse or obstruct perception, he's able to effectively erase himself from other people's minds, even while he's standing right in front of them. This power he may use a bit more casually than others, since he knows that only a few folks could possibly break that conditioning, and a few of those - taught him how to use it properly... Depending on the person and their own abilities or intelligence, he can get away with erasing himself and conversations he's had at least a dozen times before it starts working less effectively, but if he waits a month or so between applications, this limit doesn't apply. Often enough he will layer himself in a mental cloak just before entering a dangerous fight, pause time long enough to spot weaknesses and dangers, and then turn off the cloak as well as the pausing, bam! He's right in your face, and half your gang is on the ground already...
His last and quite different ability comes directly from his mother's side, which he knows because his great-uncle taught him most of what he knows by showing him. Unlike several in his extended family, however, his power over 'cloth' includes many different substances - from wool and fur, to plant fibers, silk, and even artificial fibers. Apparently, according to his uncle, his ability to shape cloth depends more on the refined fibers, than their actual origins. Some in his family can only work with animal fur, others with silks, but he seems capable of working with anything that 'becomes cloth'. He uses this mainly to repair existing clothing, psionically manipulating the fibers until they re-knit or weave themselves back into their intended shapes, so holes and rips are almost instantly fixed. He's heard that this process looks quite a bit like a healer knitting skin together! Additionally he can manipulate existing cloth items or even uncut material, creating clothing that wraps itself around the owner like a glove, then becomes entirely seamless. This is done under supervision, because he has to concentrate on leaving a way out. He's discovered that there are some folks who like that kind of thing, in the Baron Quarter... No surprise, it's for *ahem* 'fun' play time...
He recovers his psionic endurance quickly, but also starts with quite a bit.

Possessions: He has a part of the Bailil family estate in Anhakutia, not just his bedroom but a portion of the work area dedicated to dyes and fitting, and also a nook in their large family storefront at the street side of the estate. Since his mother's family have been in this business for at least four generations, there are quite a few extended relatives to share the burden of ownership, as it were, but he's never slacked off and earns his keep properly. Called upon for modeling duties, he often comes home with a full money pouch and quite a few names and addresses of other types of shops that might need his advertising prowess - or his defensive abilities. Yilbasi has his own set of weaving and sewing machinery, a wide variety of dyes and chemicals, and a vast array of beautiful threads, buttons, bangles, and all the elements of clothing you could need in a Wyldkin shop. His own closet is ... extensive... he loves layered 'fun and functional' outfits like the one shown above, which might show off bits of his fluffy tail, but properly cover what's needed to remain demure. Also he has a set of brightly red painted magically enhanced wooden nunchuks which also act as a thrown weapon when someone is attempting to leave the scene of a crime. He often breaks out his long cloth belts or dignified looking sashes, serving the purpose of a whip or lasso, though truth be told he has a set of these for travel along dangerous roads that are all just scraps and expendable, you wouldn't want to leave an expensive sash even if it is tying a bandit to a tree.
Personality: While some folks consider him quite the spastic ball of energy, he is basically burning off all that energy in the form of extensive tours of the city and surroundings. If he has to sit still for any length of time, he'll soon be pausing time just a little, running around the block, and sitting back down just in time for the discussion to come back to him. He's not devious in a bad way, but he is very clever with his use of his powers as well as his tremendous physical skill. He's enjoyable to be around, but definitely exhausting if you try to keep up with him. He's genial and friendly, both charming and handsome to a degree, and always aware of the social standing of those around him and how to behave. He loves making and giving small gifts to people, like baristas at the cafes and the children tending to their animal pens at the estate. But he also loves getting things, particularly things he can't make himself, or from exotic places. Those who have become closer to him often refer to him as 'their lucky rabbit', since he seems to lend his 'luck' when they're traveling or getting in and out of trouble. He lets most of them believe that he's 'just lucky' but some have seen him in action and truly appreciate the effort that he uses to protect those he cares about.

History: As the elder of his siblings, he is technically expected to continue the family trade of tailoring and selling. However, it's obvious that his activities are far more suited to advertising and keeping the family goods safe. He is a walking billboard - one which when he puts his mind to it, can also become quite stealthy and easily slip into areas unannounced and unremembered. This has helped the family learn of plots against their stores, as well as aiding those others who supply them with the raw materials - can't make silk garments if your silkworm farm is going to get burned down in a turf war!

As his psionics are quite exotic, no one really understood that they even existed, until his father realized that he'd been 'losing time' while the young Yilbasi was fiddling with making loops and lassos to catch the family goats, instead of being attentive to his sewing lessons. While he was disappointed that the child was 'goofing off', the fact is he learned effectively twice as fast as a normal person, and could put things 'on hold' while he went over information to make it stick. As his father is Gelgelan, and quietly rumored to be part of a royal family line related - if distantly - to the Queen, he took Yilbasi on a sea voyage. Going north through the entire Wyldqueen Wood, into the churning, frigid Gods' Tears sea, as well as past the terrifying Island of the Blessed Idols - Yilbasi is not a fan of sea craft... But tolerated it going and coming home, once he realized what was at stake. The Gelgelan Eminence, a vast former volcanic island, would be his temporary home for three years. From his 6th to 9th birthdays, he lived with the other students at the Royal Academy of Magical Arts - in the capital Gelgela.

Never had he seen such a place. While Anhakutia has its own magical schools and is hardly a small place at nearly 100 thousand people, it's Wyldkin population is highly varied. Gelgelans... are rabbits! Almost every one of the people there were some degree similar to himself, and Yilbasi enjoyed being 'part of the crowd' rather than 'those rabbits up the lane'. There, however, he was taught how to exploit his abilities, as well as learned much more formally how to control his nunchuks and sashes from the guard training. He'd made friends including some of the current Royal family, always distinct with their red-tipped ears. And it was among those that he discovered the secrets in this place.

That there were dragons on Dragondeep, that weren't from Dragondeep.

He understood how important it was to keep this secret, he understood why his father had had that gleam in his eye when he brought Yilbasi to the city in the first place. Realizing that even his mother's family didn't know any of this, though his mother surely did since she'd gone to Gelgela a few times before... Well now there were two secret-keepers, right?

It got him thinking, that perhaps, if there was a dragon for him, he'd be able to wave his fingers and make someone forget they'd seen it. An important skill, but could he ever hope to do that to a dragon? They were, after all, the only creatures on the planet which would really be bothered by this development. He chose not to think about ever 'fooling' a dragon. There was only so much time he could pause before one of them reached down and gobbled him whole.

Though he currently is still in Anhakutia, and definitely still maintaining his duties as a tailor and advertiser, Yilbasi Bailil feels that there's something important he needs to do, and that might involve another trip through that scary ocean and back to the Gelgelan Eminence, or maybe... near it. There were the faintest flickers of 'something happens here' as they passed numerous reefs and small uninhabited islands along their journey, which he's had time to think about for many years now. Never urgent but always there, he's old enough now to do as he will, so on pretext of a business trip... Off he goes, maybe in search of a place to put a new Bailil shop, maybe for something entirely different!

** (some from Trix)
The Wyldkin-Gelgelan Yilbasi Bailil of Velvet Lane had been hard to miss. Though he wasn't all that tall, his white and grey fur, long ears and fluffy tail made the young man stand out. Somehow though, he had managed to evade just about any furry-lover on Lantessama, no matter how hard they'd tried to get him to join them for diner, a walk on the beach or a talk over drinks.

But Yilbasi had not only been noticed by the humans. Some of the Ivartians also had their eyes on him. Two females, one green and one purple were both very interested in this versatile rabbit. The purple one loved his creativity and mending powers while the green one mostly cared for the luxurous velvet of his clothes. In fact she was the first to move, snatching a piece of the fabric of his jacket. With a high keen of distress, the purple dragoness voiced her dismay. Now both dragons stood before Yilbasi, eyeing him to see how he'd react.

Yilbasi was rather taken by surprise by the pair of dragons, so much more so than virtually any biped or 'person shaped person' around. He was distracted of course, most of the time he'd been at this place. People did think he was 'just perfect for some of those Holiday dragons where had they hopped off to' but no - no, he was the rabbit-person, not the dragon right?

When the dragons, seemingly both females by the information he could garner with his passive empathy, started squabbling over his outfit - and then one went right ahead and tugged free one of the cuffs of his coat! On one hand that was a touch rude, but on the other, they were both so sincere about it all.

So he took a moment and gathered his power, his wits, and froze time around the three of them. It was stretching his ability, for sure, normally he'd have been the only thing moving.

"It's all right," he said, reaching out and gently plucking the cloth from the dragon's claws, and she for all the worlds looked sheepish when he did so. "It can be fixed, you see?"

He applied a bit of another power, feeling himself getting a little woozy though... dropped the time pause because the spat was over.

"Can't make something like this without knowing how each and every fiber fits together! Comfort and style all at once, that's how I look at it. How about you two?"

The purple female responded first. She'd been wooed by Yilbasi's mending powers and knew that she would not come across another who would be so skilled.
I'll go with you and keep you safe. I'm Purple Needle.

The green dragoness had a calculating look in her eye. Not only was this fluffy being well-dressed but also soft. She still felt the lingering touch of his paw on her scales and she wanted more: I'm coming too! I'm Green Velvet.

**

The Gelgelan guard were impressed with the work that Yilbasi had done for them, and both of these dragons with him were pleased as punch too. The bulk of the rabbit-folk here, the Gelgelan half of his heritage, came in a huge variety of colors and features - more colors than typical Wyldkin that's for sure. But the royal line, they were special. For the most part the Queen's features carried strongly in her half-human children, and those children were many. And they were immortal... So there were many more grand and great-grand royal kids. They all had a distinction, that Queen Sean's brilliant red ear- and hair-tip markings were present in some form or another on all of them. And they did like looking their best, though vanity didn't particularly show up in them as a rule.

But if you're going to have a tailor this skilled, residing in the capitol city, with two lovely dragons? You're going to tap him for your guard's uniforms!

Most of the guard were burly, but some lean and tall, others broad and barrel-bodied. All of them needed to be seen from a distance, at least during rounds and events where it was important they be seen. So Yilbasi took inspiration from the Queen herself, "no disrespect to our King," he chuckled when he saw the knowing grin on Sapadt's face.

"Oh, none taken, I'm merely Human - I've no colors beyond this," he flicked his blond hair a little. But the way he said it, and how he looked with such love at his long-eared Gelgelan wife, "she's where all the color is, even if most her her is white."

So most of the uniform was white, and all the trim brilliant or deep red. The kind of red that almost tapped out his family's stores of the dye! But they replaced it, the king and queen of Gelgela, knowing that such a thing was prized for its lustre and durability after much washing. Yilbasi had spoken with several in the guard, making sure that the materials were right, that the cut of it was good for activity as well as show.

The guard now all stood at attention when the King and Queen entered their training courtyard, and every one of them including the royals, looked happy with the results. The dragons, dozens of them when they could fit in this specially-made area, started nudging the purple and green Ivartians.

They would like something too, Needle asserted mentally, I bet we could arrange that!

We will need more dye! Velvet giggled.

.

Dragons:

Needle Name: Needle
Gender: female, layer
Size: small, 6'2" s / 25' l / 40' ws
Build: noodle, big wings
Physical/Breed Features: Ivartian, four legs with large paws and equally large claws; two large leather wings with 3 fingers and elbow spar, with wrist claw; scaled with armor belly; head having beaked mouth, varied sets of back pointing horns, mane blends into dorsal fins, spaded tail end
Colors: Purple, body rich blue-violet scales with lighter lilac under, greyish lilac belly, wingsails mottled paler purple, mane and spade red-violet
Stats: Strength 2, Speed 4, Endurance 3, Agility 5, Health 3, Intelligence 4
Abilities: Winged Flight, Needle is quick in the air, and though she's small that means she can weave around even the tightest corners in the city! Not that... she ... well, not that she is allowed to fly around in the normal Wyldkin city where her Yilbasi lives, but up in Gelgela!
Telepathy, smart and adept with identifying people and their dragons, Needle gets right to the point when she's communicating, and has a decent range on her thoughts
Information Transfer, like a pattern, or a blueprint, Needle knows exactly where each stitch should be, and when she has something important to pass along, she imprints that pattern sure and accurately
Parents: progenitor
Origin: Lantessama Isle Festival 2024, Dragon 17
Art By: Trix
Bond: Yilbasi and Velvet
Meeting Notes: personality is righteous, expressive, creative
Velvet Name: Velvet
Gender: Female, layer
Size: small, 6'3" s / 25' l / 28' ws
Build: sleek, svelte
Physical/Breed Features: Ivartian, four legs with large paws and equally large claws; two large leather wings with 3 fingers and elbow spar, with wrist claw; scaled with armor belly; head having beaked mouth, varied sets of back pointing horns, mane blends into dorsal fins, spaded tail end
Colors: Green, metallic pale and mint green scales on body, with light dusty green on belly, brighter light green wingsails, and medium slightly-hazel green mane and spade
Stats: Strength 2, Speed 2, Endurance 4, Agility 5, Health 3, Intelligence 4
Abilities: Winged Flight, although she vastly prefers to be lounging around on her ledge watching the city, Velvet is able to fly around the whole Gelgelan city wall without breaking a sweat, but little more - and not quickly. She prefers others to do the patrolling and racing around...
Telepathy, her mind is soft as satin, with a velvet grain to it that hints at depth, she's almost always keeping secrets but not from her bonds. She can sense thoughts from a reasonable distance, and communicates with the guard dragons and those dragons with merchants that come through from other worlds with the same ease as chatting across a room
Information Transfer, you can always tell when she has some juicy gossip, because she holds some of it back. Always knowing just which mind needs to be nudged or given a drop of that tea, rarely conveying everything at once...
Parents: progenitor
Origin: Lantessama Isle Festival 2024, dragon 23
Art By: Trix
Bond: Yilbasi and Needle
Meeting Notes: loves luxury, spoiled, lazy
   

Dragon Lineage: Both are unrelated to any in the current giveaway

Mates and Descendants:

Location / Date Partner Offspring Notes
       
       
 
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