Image Credits Arkane, DollDivine

Name:Tedric Wren, presumed alias

Gender/Preference: Male, likely bi

Age/DOB: ~15, born 1840, 8th day, Month of Darkness

Faction: unknown, labeled by the Abbey as a potential Heretic, he has no true known alliances

Family: orphaned as a child, has worked with or been made to work with numerous gangs from the age of 4 to 12, and was brought before the Abbey around the time just before the Coup

Height/Build: currently around 5'5", unknown whether he will grow much taller due to street life and poor nutrition. Skinny but reasonably strong, and quite agile

Hair: dusty dishwater blond, kept short but grows quickly, usually rumpled, is thick and could be styled nicely if only he'd go to a salon

Eyes: pale greyish blue-green, almost look fogged over or blind, but he is not blind. Narrow, heavy lids, and under thin brows

Appearance: pale skinned, it looks like his ancestry were either Tyvian or Morleyan. Wears whatever clothing he can find that fits, generally preferring grey, black, dark blue, and brown. He will barter for shoes, he's been known to lurk at cobblers to sneak insoles or even socks. Most of what he is shown in was stolen, it's unclear whether he has other clothing at this time. He usually has the scent of machine oil or leather tanning chemicals around him, but his hands don't appear to be calloused or scarred enough to have done much hard work in a shop of either sort. He doesn't speak much, and does so in a fairly high, almost feminine voice.

"Being labeled a heretic does not always mean being a heretic."

 

Skills and Occupation: unclear whether his current 'occupation' could be considered thief or fence, or merely tourist. He has excellent observational skills and is patient, able to sit still or remain motionless in the shadows long enough to be forgotten by anyone that may have seen him. He climbs very well, even if his hands aren't hardened by a machine shop or a leatherworking outfit, his fingers are very strong, and his choice of boots mean he can scale near-vertical surfaces if he can find any sort of finger or toe-hold. Unafraid of heights, and willing to take running leaps across rooftops, Tedric seems very sure of himself in physically challenging situations. He can definitely read, as he's also been known to scrawl certain words over the posters of known criminals - not just his own. He may have artistic talent as well, but no one has followed him long enough to see if his home has any art supplies in it. In truth he is quite literate, he swipes books and magazines or papers - actually borrows, because most times he'll return them - and reads them thoroughly to catch up on events or trends. Whether he fancies himself an engineer, artist, or thief, no one really knows. He does have one strange habit, and that is only known to the Courier's publisher.

Residence: Currently Gristol, in Dunwall. It is known that he was not born in Dunwall, as the Abbey had found him in Driscol and was bringing him to Whitecliff for evaluation. His current whereabouts are generally unknown, however he has a secret hideaway in the attic area over the Dunwall Courier newspaper building.

Notable Possessions: That hidey-hole is kept clean and neat, he has made use of the discarded shelves and filing cabinets found after the Coup. He does have both art supplies and plentiful paper and canvas, a typewriter (fixed up by the news man), and other such gear and goods. Does he fancy himself a reporter? Entirely possible... The 'heretical artifact' however, is in his possession. It is a mask from a prior era, one worn by the Whalers who followed the assassin Daud. Whether this was Daud's mask - or if he even wore a mask - he doesn't know. It happened to be in the hold of the ship that the Abbey were taking him to Whitecliff in, and thus when he ... vacated that ship, several other things went missing too. The mask carries no magic, but the Abbey still wants it back.

Magical Preferences or Abilities: none known, he doesn't seem to be particularly interested in learning magic or spell use, but he does have at least a couple broken bonecharms and even one heavily damaged rune carefully placed in secret shelves. Whether they would work, or be cursed, he isn't yet ready to figure out who to contact and find out.

Personality: quiet, keeps to himself, and resents the intrusion that the Abbey has caused in his life -and in others lives. While he doesn't really feel it necessary to try and overturn the Abbey, others are doing so already, he does take as much care to leave no trace of himself if they're involved. They have been trying to recapture him for three years now and he thinks it's getting kind of old. He does take his own code of honor and justice fairly seriously; he will not kill if it's avoidable, and wishes that others would extend him the same hospitality. He returns things that will be missed, such as those books and your auntie's favorite gossip magazine when she is ready to leave back to Morley. But socks? Pants? Those things he won't take from the others on the streets - he will liberate things from those with closets full... Or closets at all.

Likes and Dislikes: He does have an admiration for the people running newspapers. He is definitely 'friends' with the publisher and head writer for the Dunwall Courier, who helped him hide during the Coup. A difficult task, but rewarding indeed. Tedric does spend time in unusual places and knows that sometimes those places have a lingering effect mostly on the smell of his gear and his hair, and when he can, he grabs a shower or launders his clothing before going out again.

Fears or Interruptions: He thinks eventually the Abbey might catch him. It's something that quite a few people have worried about over the years, perhaps even the generations. But in his case he is far more concerned about the effect it might have on the Courier's man, Simon. Already known to have harbored Corvo Attano during the coup even if briefly, he wonders if the Abbey would ever use Simon to capture him, should they connect the two together. There are a good number of days of the month when Tedric goes hungry. This occasionally slows him down. But the truth is that Simon purposefully leaves little bits of his spare lunch and dinner in places where Tedric will 'find' it unattended. He will not starve to death, but he's rarely fit to burst with courses of meals...

History: As above, he was born in Morley and his family moved to Driscol early in his life. However they perished during a severe wind storm, which left him and several others without family members to care for them. Picked up by local road thieves, they all survived into their teenage years. Tedric left them to follow a particularly interesting carriage, which turned out to be both a bane and in his favor: It was the local Vice-Overseer of the Abbey of the Everyman's coach, hastily moving between cities to follow up leads of heretical behaviors going on in the Isles.

Caught sneaking around their camp, however, they instead took him in with promises of advancement and righteous will - the way of the Abbey. Of course he would have to undergo all the normal testing and potential culling too. It was that part that really made him start to wonder. Though he didn't engage the Abbey men in actual conversation, he learned quickly from their comments on their long journey that he 'should be walking behind them' rather than riding with their chief officer. He found a book describing what might happen to him in Whitecliff once they reached the port along the coast near Driscol, and made sure that he understood as much as he could of these men before they put him in the ship going south. That ship voyage was uneasy, as magic was at work elsewhere already, and he took advantage of the Abbey's distractions (meditating on a ship, what fools) to root around in their hold of gear and goods before preparing to land.

They did reach Whitecliff's port, but while they were certain they had kept track of the boy, they didn't notice an extra and somewhat short Abbey Overseer leaving the ship 'helping' their cargo being offloaded. Thus he snuck off their own ship in their own robes and gear, with several things he bartered quickly away at a black market (now, finding a black market shop in the Abbey's stronghold city that was a feat) and quickly ditched those things. He'd let his hair grow out before they caught him, they'd shaved his head. But hiding out in Whitecliff's ... actual cliffs, for nearly a month before deciding what to do next, it had grown back to a shaggy mop which he used to disguise his face. He asked for passage on whatever non-Abbey ship he could find, and because there were 'things' going on in Dunwall at that time, some amount of hesitation was met. But still he managed to reach Dunwall's docks. Since that time he'd been familiarizing himself with the city, knowing that the Abbey's presence here was still strong.

And then the full Coup occurred, magic being thrown around like madness, buildings burning down and hundreds dead in the streets. He hunkered in with the Courier printer Simon just before Corvo went through, having made note of all the ships in port scattering save one that arrived just the night before. He'd put two and two together, and while Corvo was away, Tedric and Simon kept their heads on their shoulders.

Tedric's ability to remain unseen saved his hide numerous times. Not merely from the chaos in the streets, but the Witches themselves. A fair few thousands of people still were in the city the entire Coup, but it was a rough time for everyone. At least, he considered, the Abbey was a bit too distracted by all of this, and being murdered by the dozen, to go hunting for him any more.

Things settled, things got back to a more normal way... The Abbey still lived. He started to see new posters with his own image drawn on them again, even here. But he was older and had lived through such a mess, he wasn't going to just sit there and take it. Maybe he could even petition the Empress, now that she was somehow back on her proper throne. He'd heard she was young and vital and had a lover from Morley, maybe they could all... sit down and talk... someday. He did attend the meeting that Corvo, the Empress Emily, and Simon had, after all was said and done. Taking notes! Making sure that even if the Abbey Overseers were standing right there, he was with the paper and the Empress, and he had never - ever - felt more alive.

Dragon

Name: Hevbarth
Gender: Male
Size/Shoulder/Length: Medium-Small 8'4" s / 32' l / 40' ws
Colors: Copper Patina, body shiny gradient copper with dark red-rust shadows and bright creamy metallic highlights; wingsails, toe webs, and spine markings greenish copper with bright orange flecks, brightest at edge; dorsal and leg webbing, and tail spade green from pale sunlit to dark forest green; spines highly metallic green-ivory
Features: Aquatic Mostly-Pernese; hide skin with granularity (not scales); Four legs with sharp 3-toed paws; Two flight-capable single-fingered wings; Faceted Eyes; Head and Back adornment; Tail Spade; Semi-Aquatic, but cannot breathe under water and has no requirement for it, might walk funny with big webbed feet though; Specific type D: Head broad, headknobs, dorsal spikes with connecting webbing, all paws webbed, hind legs finned
Powers: Winged Flight, Hevbarth is remarkably good with the strong winds near the coast, and can tolerate choppy storms and fog with ease. He is capable of lifting a packed rowboat and carrying it some distance, and can match pace with any quickly moving ship on the open sea
Swimming, he is fast in the water but excells in shallows or swift rivers and currents, using his powerful wings and his four webbed feet to easily push against whatever flow, or go with it without consequence
Teleportation, Genrehop, there's a reason this dragon is here on this World and not somewhere else, he easily maneuvers through 'similar but not the same' worlds, matching coastlines and weather conditions with marked ease; he teleports locally as well as through time on one dimension (can go there, and then move through its time line) though if he does have to travel through time it wears him down a bit. Resting up for a few hours will make the return trip less bumpy. His long distance teleport requires being in flight, he's tried it in the water and that just wound up way too sloppy...
Communication, Hevbarth talks. Sometimes it seems like he talks way too much for a dragon, but there he is. He knows quite a few words, thanks to Tedric's extensive literacy, and has picked up a decent amount of indecent speech from those sailors at sea or the wharf folk... He is able to telepathically pick out minds that are receptive, and can speak with his rider at any distance. But he is also able to influence the emotions of those around him to a strong degree. Sensing their motives and underlying desires, Hevbarth conveys this to his rider, before they get closer to anyone - even just for a trade or interview for the paper. Additionally, given his ability to speak, he understands as well as can speak in the language of the Whales of virtually any world. Perhaps those found in Twoarth's bay during the hatching had a flipper in that, maybe the Outsider made some deals with the World's odd whales. Either way, he can sing-song and hum or bellow subsonic messages, and can understand the songs that those multidimensional creatures make
Breath Weapons, though he clearly prefers to talk his way out of a situation, should the need arise he has a very strong control over both fire and water breath. He can produce fire without any assistance, though with water he does need to have a source for it so he can take a very deep gullet full before spraying it with expert precision at whatever is needing a good soak. His fire can be controlled to be merely 'warm' or refined to an arrow-swift burst, so he is able to warm up his rider after a long cold swim, and douse a bonfire or a burning ship equally well. He can't do these things at the same time, though the Outsider knows he has tried... resulting in semi-luke-warm-ish sorta curdled seawater ... no one likes that, Hev, please don't.
Telekinesis, it's possible for him to keep flying steadily in a storm, or move through riptide currents with such ease because he can telekinetically nudge the water or air just enough to do it. This is an unconscious ability that while some in his line might be able to fully touch and feel through their power, he simply considers it part of his locomotion
Parentage: Dark Gold Gnodensyith and Ocean Blue Lokkith, Type D
Origin: Summer Swim 20th Anniversary by Shard
Other Info: Though he is defensive and protective, he will let his rider make rider decisions. When will they actually face down the Abbey? They would kill his kind if they knew they existed, and there are already a dozen dragons from different worlds residing here, please can't we just hint that the Abbey is full of themselves? please?

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