Name: Trouble Gender: Female, Aggressive Age/DOB: ~16, aged, 2029? Origin: Repurposed Earth, AAEC lab Family: Spliced Mother+Carried by Shyell, Fathers Leigh and Corey; extended ELL family, and other spliced relatives Other: Named aptly, there's nothing Trouble won't get into, including other people Height: 5'7" Weight: 110* Icarus treatment strongly affected her build, she looks quite slender and wiry, is rather strong, well toned, leggy Hair: dark brown with coppery highlights, thick and wavy, kept to shoulders and often quite wild Eyes: Brilliant aqua-green, wide, expertly applied liner, under quirky and mobile eyebrows Appearance: lightly tanned skin, not able to darken much more than shown, always smiling but you should never under any circumstance trust that smile if she's brewing up a plan; pert, bouncy, always in motion, with big feet and long fingers, and no she does not wear shoes; prefers to wear the distinct white and orange Aperture styled outfits, but Wilson has tailored up a bunch of things for the ELLs (he gets all moody and fretful whenever anyone brings up 'why did you make them stuff') so there's a lot of options for her; she likes collecting bangles and decorations, but when she's out and about, and not in a relaxed social setting, she will not wear any of those because she doesn't want to lose them, or get them caught on things; is louder and bolder than her dads and a bit less focused than mom Icarus Processing: Yes, as spliced up, so she was basically Vortal from the start; the processing clearly affected her physical growth, she won't be in any way chunky or burly like Corey, but is at least as strong as two adult men. Her reflexes are remarkable, she's up to 4x faster than normal, and highly dexterous. While she can hold a pose for an hour or more, she has hardly ever been seen standing still, and her sense of balance is extraordinary. She is quite indestructable, able to withstand falls, crushing, or other physical injury with ease, and healing up to 3x faster than normal. Other forms of damage, such as fire, radiation, or illness are still able to harm her. The processing obviously boosted her Vortal potential as well, and since she came from not one but three already-treated sources, the effects have been quite strong. |
Image Credits: Doll Divine Urban Chic |
Genetic Abilities: while she has a moderate short-range telepathy and a good ability to detect Vortal minds within 200 meters, Trouble's main focus is matter manipulation to say the least. Between her dads' abilities to crush or float items between their powersets, and her mom's 'stick to things' molecular power, she is able to telekinetically abuse basically everything from a single molecule up to a skyscraper. She can 'fly', but only to the way that her mom does: right up close to a large enough surface to put her feet on, she can effectively hover over it indefinitely, regardless of its composition. While she can't sense composition or properties of any given chunk of landscape, she can 'feel around' in it: structural damage, gaps, overall density and stability are all things she instantly understands. This works best while in physical contact, but can be done at a range of about 20 meters at most: that's all she needs, if she's on duty to tear down a building. All that needs to come down is this part here, that beam there, and... boom - imploded building. She can loosen or strengthen molecular bonds, which can create explosions, or contain them, though her power is over the matter, and not the energy of those gobooms. She ideally knows how to set off triggers at range, and can do that at around 50 meters. A favorite tactic is to set up trigger pockets in key locations, and as Combine troops move through a spot, blow them all to bury the entire squad. Because she can sense through her skin, she rarely wears shoes, and can concentrate on feedback from her feet as easily as from her fingers. (She's a regular Earthbender!)(actually she is an Earthbender...) With a little practice, she has been able to play tricks like 'I know kung fu' kicking at the air, and some distance away the top of a telephone pole blows off... She can also put things back together, reinforce structures that have basically all their parts even if scattered around, but she hardly ever does that. She'd have to go back for more training and downloads to understand all the ins and outs of structures, and that's boring... | |
Skills or Profession: Demolition and deconstruction are her absolute favorite things. Oh and ruining Combine days. If a place needs to be leveled and flattened, she is absolutely your girl. In fact, she could repave highways, and it's the only 'construction' that she enjoys doing, because then folks can travel to demolition sites! Whee! She did get a rather standard download set for basic language, math, and sciences, and some amount of history. She's delved more into architecture for its appearance sake, and inorganic chemistry because its fun! She and Mars have teamed up to figure out how to flatten and resurface places around the EC back on Repurposed Earth, but out here it's mostly demolition. | |
Personality: As above: she's trouble. She is fun loving, but unless you're Icarus treated and have a good insurance plan, don't go jaunting with her, as things will start crumbling and falling. She's well aware of her surroundings, perceptive, but tries to hang with people that can keep up with her rather than holding back and being 'a softie'. She doesn't like coddling others, though she won't purposefully put anyone in danger (anyone but herself). She does enjoy fashion and will rescue magazines and trendy clothing when she finds it in the field. | |
Events or History: As the ELLs started really coming into their own once Chell and Rayell and Zoell paved the way, each branched out and did their own thing - and Shyell's was to latch on to Leigh and Corey. Their powers were so complementary that this was a done deal the moment they realized what they could all do together. Trouble was hardly unusual in the EC labs, after all both of her dads had more than just two parents, themselves! Only the mundanes around the Refugee City seem a bit put off if they find out who she is, and she just tends to stay away from them, focusing her energy on Pantheon duties instead. While she is centered at the Rookery, she has visited the Mojave Conglomerate on numerous occasions, because it's the most likely to need her distinctive touch: refitting the freeways and broken overpasses, getting rid of all the useless broken ruins, and putting up strong walls in their place. She does have a temporary homestead there, in the Sloan Quarry. |
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Dragon Name: Mosaic |
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