Name: Satinell Gender: Female, bisexual Age/DOB: 4, inception 203X, aged to young adult RY5 Origin: Repurposed Earth, sent directly to Rookery Family: all ELLs are her siblings, she has certainly had a few flings, and it's likely that she will want to have a family Other: she has taken a specific shine to emulating and sometimes recreating Caroline's work, and they make a surprisingly good team Height: 5'7" Weight: 120* Icarus slightly reduces weight overall, but she's curvy and long limbed, with just the right amount of padding over very strong musculature Hair: dark reddish brown, very chocolate with cinnamon, thick and slightly wooly but kept straight and in a tuft as shown, otherwise will poof up massively fro Eyes: bright aqua blue, almond shaped, observant and usually cheerful Appearance: medium to dark tan skin, all of her implants have been internalized, she does have remarkably clean and flawless skin; adopts the traditional white and orange of Aperture, along with a few fashion tips from mid-century Caroline's photographs, does have a liking for heels, though prefers stronger work boots than spikey fashion trends Icarus Processing: yes, while being prepared in the lab. This did enhance her muscularity and strength, she's about 3x stronger than a normal human, as well as her balance and agility (she can, in fact, stand easily in those spike heels... and cross narrow wires wearing them too), also she's around 2x faster than normal. It strongly increased her Vortal presence, though in less obvious ways, see below. |
Image Credits: Doll Divine Adventurer |
Genetic Abilities: Satinell is like most ELLs able to detect and communicate silently with her siblings virtually anywhere they are - her range on this is effectively world-wide, and she uses this to make sure that if there's equipment she's found that needs to be elsewhere, she can inform whoever is most appropriate. Her memory is quite a bit like Melissa's, in that she 'sees' information such as weight ratios, size charts, raw information in addition to the visual component of an item, and can tap those memories to produce extremely clever results. She does the mechanical equivalent to Mel's 'putting genes together' by looking at things, and has an inherent ability to comprehend what any given device, tool, or code will do. Even alien devices can be discerned by her power, and she isn't afraid to yank a Combine panel off and start fiddling with it. She is among the few people who can manually enter a Vortal space, having watched Mars do it, she's found her way into almost anyone else's Constructs - though mostly she just likes to look at what other people are making. She does have the ability to use Lane's hidden computer systems and storage units, which is a bit disturbing to him, but he doesn't really keep anyone in them any more. Maybe she'll use them. | |
Skills or Profession: Like all of her siblings, she's got quite the knack for mechanical aptitude with or without skill downloads -which she certainly does have. She's remarkable with angles, lines, 3-D exploration, and size or proporion estimation, as well as simply 'does the hard math in her head' for complex work. Though she wears those white pants, she virtually never gets dirty... somehow, and has discovered laundry facilities that keep this secret safe. She remembers where everything is, it's not just a jotted note in her ubiquitous journal pad, it's stuck in her mind, and she can easily use this information. Since the daunting task of actually discovering what all is in those disused and sometimes half-destroyed Spheres has fallen to her, she's also able to set up temporary housing nearly anywhere. She does have access to and uses her own Handheld Portal Device, but also uses its zero-point emitter to lift heavy weights. It's not just Nori that gets to have the fun of yeeting a whole crushed computer bank off into the depths... | |
Personality: Easily one of the smartest ELLs ever created, on par with Zoell - she can and does regularly play distant chess games with her, and you do not want to try and outwit her with silly puzzles or riddles. But all that said, she uses that intelligence to retrieve and fix things first and foremost. When things are settled in the outside world, who knows when that will be, really, she'll be fully prepared with new experiments and tools. She intends to get Aperture functional and fun. | |
Events or History: Created fairly specifically to be placed in the Rookery's North Aperture facility once it was ready to be inhabited, Satinell spends about a third of her 'work' time helping with the Hoyle Enclave in shaft 8, but primarily is out and about categorizing and recovering goods and items from all around the other destroyed shafts. She really enjoys this job, it gives her time to think about what each of these weird spheres were for, and even has come up with her own research. She's set up her work area in Shaft 3, Sphere 1, and no one's going to fight her for it. | |
Dragon Name: Nori, play a game (originally Polkkonnori, meaning fireworks) |
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