Name: Shamira Gupta

Gender: Female, she/her, gay

Age/DOB: 22 / born RY -12

Origin: Vault Earth, east coast

Family: Unknown parents of Indian and Middle Eastern descent; family likely killed by Brotherhood as she was raised by them and called an 'orphan'

Other: she has never considered the Brotherhood to be her family, knowing that they were very obviously responsible for her becoming said orphan in the first place, and resents that they never allowed her to fully exploit her lifelong presence among them

Height: 5'7"

Weight: around 140, muscular and toned though a little on the lean side from not having access to better health care or food during the invasions of Boston and DC

Hair: black with a graphite greying streak, heavy and thick, kept in a braid as she won't cut it like the Brotherhood would have wanted her to

Eyes: brightly blue, highly unusual and visible against her skin

Appearance: medium yellowish tan skin with plenty of small and some larger scars from working on the power armor; holds herself strong and proud, ready for action - not that she was allowed to see any with them... Wears thick canvas pants and leggings, with a long-sleeved shirt, and gloves mostly for protection while working; has a scarf which was the only thing she was able to rescue before her home was destroyed, and though she hid it for years within the Brotherhood, now she wears it proudly

Icarus Processing: none, but might benefit from the Plasmid mixture

Image Credits: Pastelkatto Noble Fighter

Genetic Abilities: none known, but she certainly has an affinity for machinery and armor, electronics, and tech. This is quite similar to the ELL affinity and as such Mel and Rhea have been thinking of how useful it would be to have added genetic bases for future use. This, combined with her preferences, would allow her to potentially have kids with improved Vortal abilities

SPECIAL:
Strength: 7 - from a life of toil, can do surprisingly a lot of work lifting things herself
Perception: 6 - she has slightly limited distance vision, mostly from having done nothing but close-up work for years
Endurance: 8 - they needed this stuff made, now now now, hardly a break, this has made her durable and rarely needs to rest on long journeys
Charisma: 4 - kept from interacting with many people, Shamira has a limited knowledge of etiquette and is rather blunt
Intelligence: 8 - knows how to figure out what this tech does, or doesn't do - and can jury-rig things when they are almost-but-not-quite working
Agility: 7 - even smaller bits of technology are easy to manipulate when you know what you're doing
Luck: 3 - while she doesn't rely on random chance these days, it seems that her family's awful luck doesn't particularly work in her favor either

Skills or Profession: power armor specialist, but not wearing it - repairing it. She is only called upon to repair, replace parts, and sometimes upgrade them for the Brotherhood. But that had never stopped her from learning more about the background tech it contained. How did the interaction between parts work? What about the paint jobs that added protection and functionality by putting radioactive materials, or further electronics in the mix? She knows how to use communication devices, tools of all sorts, heavy machinery such as power supplies and vehicles, but god forbid she be allowed to learn how to pilot a vertibird, just fix the oil leaks...

With the changes that Levi brought to the Commonwealth while the Brotherhood were still there, scattered and on the run, Shamira outright gave herself up from the wreckage of the Prydwen - she survived it thanks to clever and quick work putting not only a suit of armor on, but then encasing herself in a transport rig. While dinged up, all of the tech she'd stuffed away into her work area survived, and as such she's now working with the Wakefield Vault dwellers to keep their own power units, gear, and even the rare suit of power armor up and running even better than the Brotherhood's.

Personality: Bitter, lonely, and a bit sharper than she wants to be. But over some time she'll probably relax a little, as she has found several new friends among the Wakefield population and enjoys their company more and more as dragons come into play too.

Events or History: Shamira was born south of Washington DC and was 'recruited' by unscrupulous Brotherhood folk who also stole her village's power supply and tools. Claiming that it was 'in the name of protecting humanity from the dangers of unknown technology', she always knew better than to think she was merely orphaned by a generator explosion. She watched one of their knights put an explosive in that area after they'd pulled the generator away, but didn't have time to warn anyone else. She was only four, after all, and children screaming while invasive scary power armor wearing raiders like these Brotherhood folk seemed to be, wouldn't have even been heard over the existing din.

They took her on, but never claimed her as one of their own. With promises of it, stringing her along for a decade or more, until finally they invaded - sorry, inhabited - the DC area to attempt to wrest control over the water supply there. Aretha was there for some of that, she faintly recognizes this young woman now. Dragged along for the weird and wild ride north to the Commonwealth, however, she was growing more and more angry and sullen. This troupe of arrogant fascists still treated her like dirt - only barely better than a prisoner of war, or a ghoul that had goods... Yes, she ran into Gadget on one supply run and they hit it off reasonably well. That turned into a very good thing, since the caravan runner could vouch for the Brotherhood defector when she showed up at Wakefield with a supply cache and bulky power armor pieces in need of people to wear them.

Dragon

Name: Ceblith (SEB lith, Traditional -TH naming for Pernese)
Gender: Male
Size/Shoulder/Length: small, 6'1 s / 20' l / 30' ws
Build: Burly, fit for guard duty
Physical Features: Pernese, four legs, two wings, all with claws; head knobs and soft short neck ridge, tail spade, faceted eyes on some, pupils on others
Colors: body shiny high white; wingsails shiny silver with darker backs; soft white ridge and spade; eyes pupiled blue
Stats: Strength 4, Speed 1, Endurance 4, Agility 3, Health 4, Intelligence 2
Abilities+Powers: Winged Flight (3) average in durability and flight skill, Ceblith concentrates on short low flights but can also lift a lot of weight pretty easily, so he's hardly slowed by a lot of gear or passengers. He considers himself a 'short height lifter'. He can grasp and pull things while in the air at under 20 feet, and acts like a locomotive engine for heavy weights on rails. This helps a lot with moving the large power armor stations as well as supply crates from one spot to another, all that's really needed is the head room for him to do it!
Teleportation both his Local (6) and Nexus (6) teleportation are incredibly good, very precise with arrival, and this ability hardly ever wears him out even if he's straining for distance locally (his limits are around 1000 miles, but he prefers short 2 or 3 mile jaunts). Nexus portals are equally easy for him to maintain exactly the right course, and since he's been to numerous alternate Earths already as well as other planets entirely, he knows a lot of places that can be reached if need be. Has the power to Timeport (3) though only to a degree that he can't be in the same 5 day span with himself. They plot out just exactly when and where to go, very carefully, before doing this, as it also exhausts him for several hours and he must land and rest before doing any further activity including walking around
Communication, Nexus (3) and Telepathy (2); Ceblith can seek out other minds through the Nexus, as if space didn't even mean a thing. Others with this ability can easily communicate with him as well. He has a strong and intimate connection with his Impressed bond Shamira, though limited ability to communicate with other people, only those within about 100 feet, but dragons or humanoids that are telepathic can find his mind brightly and easily to talk to him
Unassisted Firebreath (1) though this power certainly is one he can rely on in a pinch, he would much rather use his teleportation to get out of danger, there are other far more powerful fire-breathers in this community and he lets them do their job; at least he doesn't have to rely on firestone or coal to breathe it... his extent is 'warming the workshop' and that's about it. He has powered a hot-air balloon that one time, and that was pretty fun!
Parentage: mother White Gertith, father White Surrith
Origin: Checkerboard Ball 2022
Bond: Shamira, Impression; King's Rook
Other Info: She wasn't sure what was going on when Deja, Trinity, and that other guy Lane were lurking around the Vault. She knew that he'd played some really important role in its creation somehow, but Shamira spent most of her time nearer the top and surface, since the power armor stations for patrols were situated up there. They were looking way more formal than she expected, and on her trained-up impulse, she stood to attention as though they were Paladins in the Brotherhood. She caught herself before saluting. Breaking herself of these insane habits and rituals was difficult at best. They'd been drilled into her - without reward, but at least without much punishment - for years.

"Oh she'll definitely be a good choice," Deja said, glancing at the tall man next to her. He nodded simply.

"Indeed. Now," he tilted his head and indicated that she come with them, "lets... get you informed a little before throwing you into the sea."

Whatever that meant started worrying her. But instead it was more literal than figurative - the sea, deepest sea, of another... version of Earth? This was like a comic book. And they had a good number of those around here, a couple of the vault inhabitants really loved restoring them! It would be to a party?

Her? At a party?

That was a laugh. But the trio weren't laughing, they were absolutely serious. "I'm sure that we'll be able to get Dora some nice black and white materials," Trinity said, "I know it's short notice but," Lane chuckled and she rolled her eyes. "Okay well we'll get that going. I mean," she turned back to Shamira. "This is an opportunity of a lifetime, and I don't want you to miss it. The dragons know," she nodded toward her own blue, "and they've said you're just as good as anyone else brought here for bonding."

"... Bonding? Bonding - a dragon?" Shamira stammered. "But I thought you said this was a party?"

"A big one, yes," Dejanira said with a nod. "But it's a party with dragons. A lot of them."

It definitely was.

Among the earliest arrivals, thanks to Lane and his weird teleportation - it wasn't a device, was it? It was him, and his dragon, moving them from one world to another. The sudden depth of their location made Shamira's ears pop, her head was muzzy for a while. Eventually it was muzzy for a different reason, that would be the great selection of beer that the casino had. While she didn't spend a lot of time or money gambling, she enjoyed the anonymity of the place, the loud atmosphere. But she needed a break. Around four hours until midnight, she emerged from the casino right at the perfect time.

Because from the opposite wall, past the big ballroom floor, a group of small very white dragons were emerging. Well 'white', in as much as icy blue and rainbow shimmery or oilslicked opal could be called white.

One of them however was definitely, very white. And this small hatchling, confident even if only half the height of her hip, marched himself right up to her and opened his wings strongly. He didn't salute her, but she very nearly saluted back.

"You look like shiny Institute power armor, don't you?" Shamira said, knowing that the Institute's armor was gifted with some strange and shiny material, she'd seen it on one or two of the Synth patrols that they had making the rounds. (Friendly rounds, friendly synths, she always had to remind herself of those facts when they came around.)

What is power armor? Do I look shiny? Thank you! You look like the person I want. I am Ceblith. You are mine.

Shamira, even knowing that this dragonet was very special in coming right up to her, was a little shaken. "...M-me? I'm yours?" She paused, and felt something delightfully hopeful and strong in her own mind - the dragon was making himself at home there already? "That does mean that you're mine too, doesn't it?"

Of course it does. Do you think you can make armor for me?

While it was definitely just a silly question, it certainly got her thinking...