Name: Mary Castillo Gender: Female, Straight Age/DOB: 30s, unknown DOB Origin: Rookery Earth, of Portugese descent but lived in Spain most of her life Family: Unknown, likely deceased, last known alive was a sister who she saw in City 14 before being split up Other: Part of the Shorepoint group Height: 5'2" Weight: 125, very slender and petite, nicely proportioned to her height; though she seems 'little' she's far from fragile and can keep up with most groups on foot Hair: Dark brown, streaks of grey, straight, to mid-back but usually kept back in a snug bun or done up with adornments for fancy occasions Eyes: Hazel brown, with quite a bit of grey-blue; close set, always looking for details Appearance: medium fair skin with freckles and some amount of scarring particularly around hands and legs from scrambling around in the ruins; full lips and a long nose, likes having access to makeup and fancy things, and very cleraly enjoys being fashionable Genetic Abilities: None known, though she does seem reasonably durable Icarus Processing: none, would not benefit though doesn't show any negative markers |
Image Credits: Valve, unknown Gmodder (combine officials) |
Skills or Profession: Though 'profession' is a little loose to describe her skills, Mary is well suited to telling people where to go and how to get things done. She is an administrator at heart, though she doesn't dive into 'management' or 'micromanagement' - she prefers to get people to do what they're good at, in the right place, so they can all survive. She's a touch jealous of Melissa and Caroline, both of whom she feels have a much stronger grip on the people in their care - but then again down in Rapture, the last thing the place embodied was a good leadership structure... Mary is able to sort through files and paperwork like nobody's business, as a child she would pick things up and read them before she could even walk. She reads maps and graphs easily, and that's likely why Topographic Tide is named the way she is. When entering the main bathysphere area or one of the larger 'public' airlocks, Mary is usually there either behind a desk (at the Welcome Center near the medical facilities) or on a set of video screens (anywhere else, also seen scattered around the entire facility), with the ability to communicate directly via intercom. With the right equipment she can guide anyone through the extensive tunnels and hallways of Rapture now just by talking. | |
Personality: Frank and honest to a fault, but still she's a gentle soul who does want what's best for the world. She does want to be a bit more forceful and with a big dragon like Topo with her that seems more likely as time goes on. She's confident enough on her own that she won't just hide - she finds safety and helps from there, not cowering or somehow 'in need' of rescue like some folks seem to be out there. But also, she's really, really tired of running. Down in Rapture, she's hit her stride and truly enjoys having real civilization around her once more - even if it's in such a weird place, she wants to make this more of a home and less of a 'facility'. As others might arrive she will help get them settled in and enjoy the distractions available, including fashion shows and gambling - both of which she has asserted would be great for morale. | |
Events or History: She was young when the Resonance Cascade occurred, and a pre-teen when the Combine arrived, so she has largely grown up among ruins, rebellion, and danger. Her family made it into City 14 but both her parents were taken to a work camp and never returned. Her sister Luzi, several years younger, wasn't able to keep up with the group that Mary left with, and she hasn't been seen since - Mary hopes that she's still alive and might some day go looking for her. When Mary met up with some of the others scattering around City 14 and 17, she knew that she needed to help them. Whether this was because she felt they were doing the right thing, or more likely that she had an overwhelming sense that they needed organization, only she knows. Like some she opted to largely remain in the fringes around Shorepoint, helping to guide others on their dangerous journey there. When the Combine started really cracking down on people, she left her station shortly before it was invaded (well, she was told to leave) and met up with Matt and a few others. Together they eventually gathered before the big roust that led the dragons and Rookery to them. | |
Dragon Name: Topographic Tide |
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