Name: Bahhsan (the many pieces fit right into place)

Gender: Female

Age/DOB: under 200 / unknown dob

Origin: Vort Homeworld, Twoarth's Dimension

Family: on homeworld; also Dararm is a close friend

Other: someone finally asked about the Vorts showing up to Carramba that were neither enslaved by Nihilanth, or cloned from existing materials by Melissa, and it turns out the Vort homeworld in the same dimension as Twoarth was never invaded nor had Nihilanth chasing after slaves...

Height: 5'5" as shown, can stand fully up to 6'4"

Weight: sturdy build, around 190 lbs

Hair: none

Eyes: unusually blue, which is their sign that this one was blessed by strong Vortessence

Appearance: as shown, burnt-orange shaded skin, somewhat wrinklier than a young Vort like her ought to have, but that's probably because she spends a lot of time outside under the suns; has a higher and less gritty voice than most Vorts and is distinctly feminine in that regard

Image Credits: Valve, Garry's Mod, EA

Genetic Abilities: As all Vorts have an intimate connection to one another, Bahhsan's is markedly strong and wide; she can telepathically link up with other Vorts of any dimension easily, even when they're in another dimension. Her empathic sense is very strong, able to discern subtle changes between emotions in a single person, or the individual emotions as well as their intensity among a group of up to 2 dozen. She is slightly easier to sway and manipulate in that regard, being a bit weak to emotion control abilities found among some breeds. As most Vortigaunts can do, she can tap into the Vortessence to heal herself or others, boost their energy level (and that of physical batteries which can use electricity to charge), and shoot electrical tendrils at things to damage them (within about 10 meters at most). All of these powers however are echoed in the form of the Force - which she was exposed to earlier than her connection to Black Mesa of Twoarth. She can sense through Vortal Force lines, spotting other Force users as well as strong Vortal individuals at up to 200 miles, and see hidden or shielded minds at 200 meters or less. With the right training now in progress, Bahhsan is learning to manipulate the Force and matter, for telekinetics and physical sensing (both less than 10 meters distant and less than 20 lbs of lift). She doesn't think she'll ever be strong enough with that aspect of the Force to lift herself, but it's a power that she really enjoys working on particularly for small items as distractions.
Icarus Processing: None, but since she met up with some stray Jedi (how both parties got stranded on Xen, who knows) she has learned how to utilize the Xenian crystals and created her lightsaber with them rather than a kybur crystal.
Skills or Profession: As a seeker and healer, Bahhsan is superb. She has excellent sensibilities toward reaching out to people of virtually any breed, though she is still in need of training to keep herself from being swayed by powerful Force users. Bahhsan can say she's the friendly one of the team who will fix the injuries and soothe the nerves of those they rescue. If they had less stress and danger around, she would enjoy being an entertainer rather than a fighter-healer, but definitely serves well as both. Since she has excellent Vortal senses she is relied upon to sense for refugees and dangers, and is the front-facing Vort in their team who communicates with non-Vort species if they cannot normally speak the same language.
Personality: Friendly and gregarious, a little too trusting, but she's been burned enough by betrayal or overwhelming enemies that she is learning how to focus and clear her mind. Her name reflects the ability she has to take disparate people and put them together into a smoothly running team

Events or History:

ADD KAGGAT and TAHNDARR

Dragon

Name: Meinae (sand storm in Vort, since the english name was 'taken')
Gender: Female
Size/Shoulder/Length: medium-small (big wings) 8' s / 50' l / 70' ws
*Colors: body, limbs, and backs of wings mottled yellowish brown with golden highlights; belly armor lighter golden brown; armor and horns greenish-goldenrod; body stripe, neck frill, and wingsails underneath only mottled orange-tan with lighter goldenrod sparkling iridescence, and darker green-tan around fingertips and edges; reflective spots along body in black; eyes green-yellow; *note that for the most part, even though she's a Rainwing, her coloration is only barely altered with concentration, however all but her wingsails can 'swirl' like a sandstorm, and the iridescence on the wings serves as a heat-haze wavering. None of these change colors, it takes from the same pool of yellows and tans
Features: With the exception of her color scheme, full Rainwing features
Powers: Winged Flight, Meinae is a bold and strong flier, speedy in the air, and remarkably agile for such big wings. She especially likes agility-challenging areas such as under forest canopy and between urban buildings, and can maneuver at break-neck speeds without harming those below or around (though if you're on her back, better hold on tight). She can carry only maybe 3 human-sized weights, and is concsious of their needs so she slows down with riders
Verbal Speech, chipper and quite smart, Meinae speaks English and a lot more Vort than one without telepathy; she's known to sprinkle either language with the other; she was very young when she came to the Rookery at large, and as such was never really exposed to Draconic speech, so she's lacking in that language
*Camouflage coloration, as above
Potent Venom spit, Meinae must keep her drool to herself, because it's quite caustic, and if she bites something even quite large (up to dragon-sized) the wound will immediately begin festering and breaking down. She can spit it accurately out of her mouth in a glob that adheres to a surface, up to 20 meters, and is good with moving items as long as they're fairly large. This spit can dissolve virtually any organic material if given time, and lingers in a potent form for up to 3 days - which means she's been able to spit at a combine Synth armored creature a few times, and while the spit won't kill it immediately it will die within a day or so granted the thickness of its armor; the Rookery scientists have been able to tap this substance, with great care, keeping it in steel containers with glass vials for delivery - they serve as incredibly good grenades, but must be handled by advanced users only
Parentage: Unknown Rainwings, though obviously there's a Sandwing or two in there somewhere! No known relatives in the Rookery
Origin: adopted from Maladys-market with Biohazardia lines on deviantart
Other Info: Quickly paired with this Vort, thanks to being named by her! Bahhsan's Vortigaunt 'tribe' does keep their own names, and have no stigma about calling things the way they see them, and this sandstorm was a welcome sight to the Jedi-Vort group.