Name |
Harcourt Maycock |
Gender |
Male, bi |
Homeworld |
The World / heretical street kid in Cullero / Note that he has a spot in the Void Travelers area, though it's not clear he'll be going back to the World
Harcourt is nearly 6' tall at age 17 though won't get much taller, and is slender by way of surviving on the streets from 13 onwards. Yes he stole those clothes and many more, you have to do things like that when you're trying to blend in with different groups...
Skin is tanned and even but does have numerous small scars and callouses from climbing, sliding around, and getting injured over the years; has the Mark on left hand, which looks almost like a crust of rust and glows gently in a slightly coppery shade
Hair is blond, quite thick, and usually worn with a tie to keep it back but is pretty long by the time he graduates CHS
Eyes are emerald green, under refined brows - all of his features are quite handsome and his eyes are memorable so sometimes he squints or lowers them to avoid other people recognizing him among a group
His voice is rich and will continue to drop, though sometimes raspy as it is often unused, he's spent quite a lot of time thinking to himself with the occasional outburst when he realizes something, but rarely initiates a discussion
Art from Doll Divine Ysa Dandy
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Class |
Junior 30kks |
Nut |
Definitely Nutty but only just sprinkles on the top... |
Totem |
Trash Panda the Look What I Found! Whoops, Please Help Me Out Of This Bin totem. While adorable and smart they tend to get into trouble a lot
+2 +1 -1 +1 0 +/-1 -/+1 +1 +7kks |
Smarts |
7 |
Bod/Feet |
5 |
RWP |
1 |
Luck |
4 |
Drive |
3 |
Looks |
5 |
Cool |
2 |
Bonk |
3 |
Powers |
Marked by the Outsider - his left hand has the mark of the Outsider upon it (why he's hiding it most of the time, habit) and this gives him a direct conduit to the Void's chaotic magical energy, with it he can cast several effects, and will likely refine them or add more to them as he gets more expert at this
Stoneskin - Used as an attack at less than 20 meters can calcify (actually void-ify) the victim, immobilizing them and making any action impossible; used as defense can produce a shield of void-stone that deflects all physical attacks but is still vulnerable to area of effects or splash damage; can cast this on himself in order to 'blend in' with any nearby stone or marble, but he must remain still or move very slowly for it to be effective
Mechanical Vision - Can see through nearby mechanical devices, with or without power, giving a faint ghostly image of nearby security systems, wiring, pipes, gears, or people in physical contact or proximity to the devices; this is best at 20 to 50 meters
Technological Heresy - Can alter and create arcane items and devices, imbuing them with Void energy either temporarily or permanently depending on the type of enchantment; must study the items and components first; for immediate use requires 1 minute prep, an hour = 5 minutes, a day = 30 minutes, and a permanent spell on a small item (such as a doorbell that detects danger to trigger a trap door) takes an hour of concentration and work
Bonecharms - can create bonecharms which are permanently able to modestly improve a skill or tweak an event in his favor; they can be broken, stolen, or unenchanted by advanced magic; he learned how to make these from his parents, long before he became Marked, these work on any world, regardless of the local magic level Weakness - Overseer Music, the Overseers of the Abbey have a device with 'a 17 note scale' that has been found can disrupt or even remove the Void's influence on a person or area. This effect is incredibly painful to any witch or Void mage, and causes any magic being cast to drop entirely; he is able to hear or notice the presence of these music boxes (which do not affect non-Void-influenced people in any way) within about 200 meters, and they become effective at blocking magic at 20 meters, truly damaging at close range only |
Clusters |
Technology Loves Him +3 If his parents hadn't had to be hiding all the time, he might have been a great candidate to learn at the Academy of Natural Philosophy up in Dunwall, but for that pesk 'being hunted down by the Abbey' thing; he is an adept tinkerer and loves to take things apart and put them back together better than they were, he's never been known to 'break' a piece or tool accidentally, and can always just reach right into a bucket of screws or parts and fish out exactly what he needs
Read Glyphs +2 This ability came with his Mark, he is able to discern even difficult lettering, though he can't necessarily understand them without training he can absolutely master those alphabets in written form with only a few hints |
Skills |
Create Items and Charms +5 He's been attracted to the cast-off pieces of whalebone, teeth, spare bits of wire and sinew, whatever else seems to hold the Void within. He assembled his first Bonecharm when he was only 4, a slender and extremely rare whale 'finger' bone from the tip of its flipper wrapped together with a rat's spine with thin wire and tipped with a small shard of local Cullero stone, that allows for greater stealth on the streets there... if it's 'found' he can put it to use, generally speaking these are localized to a spot and magically endowed but sometimes they are merely mundane but exceptionally durable such as a small set of lockpicks and a kid's slingshot; they are rarely large, that's for mechanical and technology skills
RTFM +2 He's probably the most literate of the street-runners of Cullero, always curious about the instructions found on complex devices, and he likes browsing them now in a more high-tech world
Tactics +2 Learned on the streets of Cullero, he's had to figure out just where to run, how to approach an Abbey sweep, when to hide and when to push a bottle off the roof as a distraction - he is very good with distractions... |
Knacks |
Mechanics Like Him Back +3 the effects of his magic linger and help longer term than merely 'while he's there', so when a mechanic asks for his assistance it is for good; however, they don't tend to rely on his magic, in fact sometimes they ask him to break an engine or inhibit it, in order to help the shop class and mechanical engineering students learn to fix! (these changes can all be reverted if he wishes)
Prayers Get Heard +1 with the Outsider, Leviathan Shindaerey, sort of on-site at Carramba, it's highly likely that if he sets up a shrine, Levi will actually show up; but even otherwise, this boy is definitely one who has attracted the Outsider's attention, obviously he's been enjoying the antics in Cullero, and now here at Carramba |
1 |
Royalty and Regular Folks / Wheeler |
Excellent |
2 |
Current Earth Religions with Sidki-Sanger |
Decent |
3 |
Glyphs and Scripts with Valena |
Excellent |
4 |
Advanced Earth Magic with Berat |
Excellent |
5 |
Speculative Engineering with Valarian |
Decent |
6 |
Civil Engineering with Z'iun |
Excellent |
7 |
Parkour and Free Running with Saqqaf |
Superb |
8 |
Logical Thinking with Farber |
Excellent |
Pets |
Moth, Glow, Starlight Lantessama flitters |
Parents? |
On the run in Cullero, last seen heading to Karnaca |
Siblings? |
None, dead |
|
Dragon |
Name:
Gender: Male
Size/Shoulder/Length: Medium-Small (long/wings) 8' s / 32' l / 72' ws
Colors: Nebula Blue
Features: sleek and obviously built for speed, slick and thick skin; four legs with 4-toed feet having short curved claws and paw-pads; two 4 fingered (internal) wings
Powers:
Parentage:
Origin: adopted from and art by CarinaAyland
Other Info:
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Pets |
Names: Moth, Glow, Starlight
Gender: Male, Male, Female
Size/Shoulder/Length: 8"s / 10"s / 1' long
Colors: pewter with red-orange-yellow / pale peachy gold with mottled gold wings, glowing yellow bobs / blue with white star mks, leavy ivy green wings, red-gold antennae, yellow glow
Features: wingless with what looks like a candle holder on back, colors shift on tail / pretty glowbobs and balls on tail / legless and always in motion, hooks tail on things to hang
Powers: offers light and warmth / brightly glows / delicate mood lighting
Parentage: unknown
Origin: Winter Gather 2020 from Lantessama
Other Info: They pose as 'candles' on any given shrine to the Outsider, or even just help illuminate paperwork and rooms
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