House Domina Personalities

Maxmillian Ilya Farber

Male, age 16 (7th year student)

Hair - tan-brown with natural blond streaks, thick, slightly wavy and very long for a boy; Eyes - grey-green; Skin Tone - pale with moles, burns quickly; Height 6'0" and lanky.

Birthday: January 20th - midnight Jan 21
Zodiac Sign: Cusp Capricorn/Aquarius

Ethnic Background: caucasian (Swedish/Russian/American)
Mother: Katherine Farber (American, author/artist)
Father: Benjamin Farber (Swedish/Russian, philosopher-councilmember)
Siblings: Gray Farber (younger brother), Maddy and Lydia Farber (younger sisters)
Cousins: several on Father's side
Aunts/Uncles: several on Father's side
Other Relatives: unknown

Preferred Clothing - For a youth, Max is very formal, and prefers business-suits to jeans or robes. His formal wizarding robes are well-tailored and nicely pressed, and he enjoys wearing more dark colors and black than patterns or lighter shades. He's not a Gothy type but he looks it.

Specialties - Dabbles in everything, and is good enough at almost all subjects to pass his exams with high scores. That said, he is far more interested in the Dark Arts than he ought to be, and is actually better at them than anyone realizes.

Weaknesses - Arrogance and intolerance for Things Beneath Him; Max is unlikely to make very many friends that really enjoy being around him for long. Aquaintances and allies perhaps, but few people can stand his emo attitude for long. He also has issues with authority figures other than his parents, and only shows open respect for those who are visibly powerful.

Wand - Length: 9 inches
Wood: Mahogany
Core: Dragon heartstring

Familiar - Though he does not truly count as a familiar, Max has a raven named Minion who is reasonably clever and enjoys cackling with his master.

Unusual Studies - he wants to take over the world. That's unusual isn't it?

Standing At Mindspace

 

 

She remained nameless, sightless, dangerous. She snapped at anything that came near her bond - with the sole exception of his bird. Well, she snapped at Minion but wouldn't actually dare eat him.

For a bizarre mix of plant-dragon and hydra, she was fierce and loyal. And by the time Max came to graduate from House Domina he was well on his way to having his own set of rioting villagers with pitchforks and torches.

As it should be. After all, he was busy making arrangements to take over an abandoned castle up in some hills in Romania already - there were those pesky local dragons, but he was pretty sure that this planthydragon would take care of them. Or maybe breed with them.

Wouldn't that be cozy.

***

Photosynthesis: Because they are part plant, they can do photosynthesis, using the sun to make glucose, which they then utilize as food. They can exist very successfully doing this alone, however, it's best for them to balance this with some meat food as well. Also, due to this, parts of them can be eaten- most notably their thorns, the outer layer of their skin, and their petal/leaf crests, all of which they shed annually.
Sunlight Empowerment: Any magic they do becomes stronger if done in full sunlight.
Telepathy: They can communicate through telepathy, as well as verbal speech.
Sun-based Magic: Using sunlight energy to accomplish things: potentially, anything the hydra can accumulate enough willpower to do, but more usually things like concentrating and directing beams of sunlight and such.
Plant manipulation: Manipulating plant movement, as well as factors such as growth and what sort of chemicals the plants synthesize-- potentially, they could de-poison-ify a plant, or make it more poisonous.
Venom: They are naturally venomous; their saliva is venomous, so their teeth are coated in it. The thorns on their backs naturally secrete this venom, and their claws are hallow and contain the venom. The venom causes temporary paralysis, followed by death if it's given in a high enough dose. It is incredibly painful, but rendered useless if separated from the hydra's body for three minutes prior to ingestion.