Name: Archie Cooper

Gender: Female, bi

Age/DOB: around 20 as shown, born 203x put into stasis until Rookery opens, and aged from 3 to 13 at that point RY 0

Origin: Repurposed Earth, spliced; Current location is North Aperture, but is on call everywhere

Family: Mother Rachel Cooper, father Martin Quail, bringing a lot of red-headed tech oriented family into the mix; was spliced, with permission

Other: As energetic as Rachel and high-intensity hyperfocused as Martin... either get out the way or hand her the pliers

Height: 5'7" looks taller than she is and wears thick soled shoes for a bit of a boost

Weight: 100ish, Icarus treatment on parent and herself while spliced creates a muscular and incredibly lightweight form

Hair: brick red, thick and frizzy, frays and responds to ambient humidity so it's usually in a tail, but is quite long

Eyes: pale grey-green with a blue tint, squints a lot and has a bit of baggy under them, could likely use glasses since that's a trait common to both sides of her family - she finds it easier to Vortally see than physically, go get glasses, girl...

Appearance: paler skin than most, though freckles up in sunlight rather than burning or tanning. Enjoys a fashionably altered version of the Icarus undergear and will put on armor over it if needed, in shades of pale blue or white; notably she keeps herself grounded with the shoes and those are also insulated gloves. She's curvy and somewhat bouncy in posture, but make no mistake, if she's working on something she's going to hunch over and squint and talk to herself, and suddenly spring into action or yell for a tool or information in a rather loud voice. She almost always smells of coffee and fried electronics

Icarus Processing: yes, during splicing with a booster after being released and during aging process around 2 years old. The original process likely added nuance to her Vortal presence, while the booster picked up the physical aspects, since she's about twice as quick on her feet and at least 3x more nimble with her fingers than normal folks. A touch on the jumpy side, though, her reactions regarding movement or particularly loud sounds means she'll leap out of a chair or suddenly vanish and then recover her wits a little later. She is very flexible but not to the point of contortionism

Image Credits: Meiker SerenaDelaney's Spider Girl

Genetic Abilities: Melissa knew because she'd already spliced Rachel up with some of the donors that produced Martin, that they were a very good match. Archie's intelligence is her key feature, to the point of not even needing Pythagoras treatments and still being able to match Veronica and others in that program easily. As a true genius she is almost wasted at the Rookery, but 'almost' there - because she can visit other locales easily, there is so much technology at her disposal that there's always something fun to make or fix up for the locals. She's among the people delving into the Shafts at North Aperture regularly, because she can sense the technology and electronics when nearby. Within 200 meters, she can get a vague idea of what a powered device or circuit board might do. But with touch she can fully activate it, sense its uses and how it actually has been used, a strong form of psychometry that works only on such things, and not on simple mechanical gear or living things. She is definitely among the few in the Pantheon who can also easily deal with Combine technology, virtually any alien device as long as it requires a power source and isn't strictly mechanical, can obey her whim. She can implant information or commands on a specific computer chip and place it where someone else might accidentally install it, or even alter an entire run of them while in a Combine factory... Like Martin, Cricket, and Laura, she is easily able to utilize the Icarus gear both with and without extra armor or other bits - it helps render her invisible at will, or camouflaged when there's less need, and she can reinforce its ability to overload or cause electrical arcs as a last ditch defense mechanism, though that wears her out Vortally and also burns out the circuitry until repaired. She likes to use the suit's 'cling' to stick herself almost like a static covered balloon, onto a wall or ceiling, but she must remain still to do that and that's all but impossible if there's anything interesting going on below her
Skills or Profession: repairs and research, she is easily capable of sorting through dozens of discarded or broken devices and finding specific bits with which to repair them. Can easily tell trash from treasure, and invents things with what she digs up. Usually they're functional and useful for folks who aren't powered: stilts for extending reach without needing to grab a ladder, extendable catwalks, even portal-based grappling hook devices! When needed, she aids mom and dad in fixing and repairing larger scale items like power supplies and generators, structural supports, sensor arrays and the like
Personality: enjoyable when she's paying attention to people, but that's somewhat rare. Very focused though not particularly angry if interrupted, and always enjoys the fruits of her labor, she's building things to get them built, not just to have a 'truck up on cinderblocks' out front...
Events or History: in RY 5 Ms Spectrometer was brought to the Rookery and met up with a young teenaged Archie, and they hit it off tremendously well. They grew up together and have been inseparable. They enjoy delving into the ruins as well as the various Spheres and Shafts of North Aperture, but since their work takes them almost anywhere, they've encountered a lot of unusual stuff all around the world. They roost in the incomplete Shaft 3 Sphere 6 area, but have certainly carved out their own home in the rubble there, so no one is going to complain about how much space they take up. They have a whole little office and manufacturing area to themselves, and others visit to use it since it's in good shape with her working on it!

Dragon

Name: Ms Spectrometer
Gender: Female
Size/Shoulder/Length: medium 11' s / 45' l / 60' ws
Colors: *body grades all shades of grey from white to black, mainly silverish and graphite; belly tends to be white based at chest and black at tail; armor also grades reversed; claws and horns, back spines black and graphite; backs of wings maintain body color; undersides of wings, neck frills, face markings, body stripe, and inset scales are all capable of and constantly *changing through a wide spectrum in both pattern and colors; the body can do this but only in greyscale and no patterning; eyes violet
Features: Nightwing Rainwing hybrid, with a Nightwing's body and overall composition, and Rain head feature of fins, as well as the coloration
Powers: Winged Flight, Spectrometer enjoys flying in thick fog, heavy rain, even snow, but also in close quarters since she is very easily able to use her heavy tail for balance and maneuvering. Though she's still a good sized dragon, she's powerful and quick for short bursts, and slides around debris or trees or buildings with casual and speedy grace. She's strong enough to be able to carry that debris around too, but only for short distances and as long as there is actually room to carry it
Communication, Verbal Speech, Telepathy, Colors; as a Nightwing was her parent, she's got the benefits of being born under a specific type of moon, and can telepathically connect with other strong minded folk at less than 200 meters. She can't pry into non-telepathic minds, however she can read and communicate with her human friend's mind at virtually any distance. Her voice is chipper and cheerful, as energetic sounding as her rider's, and with as much technical jargon thrown in as she needs. She can also use her colorations to warn, inform, or distract as necessary: going all-black with red wingsails is danger, and green with white would obviously mean clear skies!
Heavily Toxic Spit, doesn't use fire breath, instead having a double dose of 'bite it and leave, come back later' neurotoxin in her saliva. This only comes out when she's either hungry and hunting, or is being cornered by an enemy or dangerous creature. She can easily eat (and seems to enjoy) Bullsquid meat, which is a rarity among the breeds that encounter the creatures. That said, don't eat whatever she's bitten and don't get that stuff on your skin. It will kill a human almost instantly, she's capable of taking down a Combine Gunship with it. She must bite on it, to be effective, but that's never been a problem, she has very strong jaws
Prehensile / Strong Tail, though it's not as flexible as a true Rainwing's tail, Spectrometer's is definitely more agile and mobile than any Nightwing's, and she uses it while flying, or rooting around in the rubble. She can feel through it though not quite as well as her forepaws might, and if something is worth lifting, she can carefully protect it with her tail as she holds it in her paws. She can however also use it as a massive battering ram, taking a lesson from the Whiptail dragons in the Ranch, though hers is quite frankly, much better suited, since they are somewhat more fragile than a big burly dragon like herself!
Parentage: Unknown, Nightwing sire and Rainwing dam, but they may both also be on the Rookery in some form -
Origin: adopted from and colors by FrigidBanshee with Aetherjay's lines on Deviantart, WoF by Tui Sutherland
Other Info: she was hatched on Twoarth and brought to the Rookery when she started having visions of 'a little human with red mane'