Tua and Muda Merah

Name Tua (dark) Merah Muda (light) Merah
Gender
Female
Homeworld
Aperture Enrichment Center / Rookery Earth
Class
Junior / 35kk
Nut NUT! Not
Totem Jackalope Virus
Smarts 5 8
Bod/Feet 8 6
RWP 1 1
Luck 7 2
Drive 1(real), 6(videogame) 3
Looks 2 3
Cool 3 5
Bonk 4 3
Powers Teleportation (LOS / Known)
Teleport Others (ASHPD)
Genrehopping (Inherent)
Computer Telepathy / Control
Teleportation (Via Computer)
Teleport Others (ASHPD)
GenreSight
Computer Telepathy / Control
Clusters Aim and Shoot +3
Teleport +3
Programming +3
Statistical Analysis +2
Skills ID Friend/Foe +3
Typing +2
FPS Gaming +2
Observation +3
Language Comprehension +3
Repair and Construct +2
Knacks Talk To Geeks +2
Not Break Glass Items +1
Perch On Improbable Things +2
Game/Science Trivia +2
1 Netiquette / Charybdis Typing/Virtual Use / Poddie
2 Optimism Under Duress / Cthain Technical Languages / Charybdis
3 Cyberdecks / Ny Technical Writing / Leland
4 Laser Art / Kelley Galactic Geography / Huntington
5 Interrogation / Ny Virtual Realms / Charybdis
6 Martial Arts / Timu Adv. Statistics / A.Vale
7 Chaos Geometry / Caroline Clone Teleport Practice / Retali8r
8 Multiplanar History / Prescott Cyberdecks / Ny
Dragon Name: Veil
Gender: Male
Size/Shoulder/Length: Small, 6' shoulder / 17' l / 10' reach
Colors: Dark green, dark brown along face, neck, back, winglimbs, tail, tip of tail and feet, and thin black striping along those areas; glowing lime green eyes, neck goo, and tail accent
Features: Four legs and two wing-arms, all having 3 powerful talons, wings have no sails but have short wrist thumb; long noodle body and thin neck, hind legs slightly longer than fore; shorter tail than expected, with detatched accent ('veil'); shoulders have three spikes; sharp beak-like face with short curved crest and shorter spike above it, and under-chin glowing goo-like frill
Powers: Camouflage, Veil is extremely adept at hiding even in plain sight, if there's any hint of a greenish, brownish, or dark area. He can slip into corners, even somehow behind or under couches or ... lamps? He seems way too big to do this, but he can actually hide in a 10x10 room somehow.
Communication, Veil's mind is attuned to Tua's, but he can also communicate to virtually any mind regardless of its origin (biological, tech, magic, ???), he tends not to speak in words, rather giving images, insight, or bursts of ideas. Notably his 'voice' is as slick and shady as he looks when he's trying to hide.
Radiation Burst and Defense, Veil's tail can sweep as a defensive move, or offense if close up, whipping the weird disconnected 'veil' of high-dose rads at whatever it is. If that thing is immune to radiation, of course, there's always his extremely dangerous claws. In addition to this, he's completely immune to any and all forms of radiation damage, but not to heat or other sources.
Parentage: Unknown, but some experts believe that he's a mutated form of some other kind of dragon, one which had wings in addition to the other features; it's possible that if bred to the right sort of dragon, their offspring might not only have wingsails, but they might be disconnected as his tail indicates.
Other Info: Veil enjoys watching Tua play video games, and far from being a 'back seat player', his flashes of insight often help her effectively navigate the maps and ... okay okay he helps her cheat.
Name: Dot and Dash
Gender: Female, Male
Size/Shoulder/Length: Dot- Tiny, 3' head, 6' l, 4' ws; Dash - Tiny, 2'6" head, 5' l
Colors: Dot - deep green with glowing pale green markings (change), frill, tail spade, wingsails, and horns
Dash - graphite black with darker black outline, neon green markings and eyes
Features: Dot - four feet with catlike paws and claws, oversized head with hooked mouth (adorable), huge eyes, ridge on face and two backswept horns (glowing); petal-shaped tail spade; three fingered wings, no features visible due to glowing
Dash - compact body, four legs with prominent thin claws (3); flat 'gator' face with ear/fins; very small flightless 3-fingered wings; tail has short triangular tip
Powers: Dot- Communication, Dot is the expert on human(oid) interaction. Everyone trusts her, everyone will instantly come to her and start talking, and she understands all of it, regardless of language spoken. She relishes the attention, and can emulate all of the things that she's heard. She also uses her markings to give more emphasis or talk to non-verbal creatures. She does not have a mental connection, but uses a very specific type of sound to link to Muda.
Winged Flight, though difficult, Dot can actually flap and fly a bit, it just serves to make people go AWWW! CUTE!!!
Packrat, Dot will go fetch things that Muda needs, and a lot that she doesn't need, and keeps these things somewhere. No one knows where.
Dash- Interface, where Dot's the verbal one, Dash is clearly suitable for computers and non-verbal code interpretation. He can interface with any computer or electronic device, if it runs on code he knows that code just by scanning it. He 'speaks' in a kind of dialup screech and hiss, it's extremely annoying, but sometimes it gets a point across...
Tool Use, able to creep into crawlspaces and work with extremely delicate wiring, on up to climb monstrous constructs and bash with surprising power. Dash can either repair or demolish things that have been built. He is far less effective against biological items, but if there are any components, augmentations, or replacement parts that have been manufactured, he can reach and destroy or fix those.
Parentage: Unknown in both cases. Dot is very clearly a chibified 'normal' dragon, but Dash may very well be a modified construct of some kind, biological in nature, but hardly in practice.
Other Info: Though they're hardly the size of a hatchling dragon of any other breed put together, these are absolutely not 'pets', they're full dragons with very special adaptations. Dash's egg was much bigger than it needed to be...
From FantiaFantasyStories @DA Shari666im +
pageviews4pointshere @DA
Pets    
Original
wind31840

 

 

(from Deviantart Comment)

These girls are ... well, they LOOK human enough! They aren't. They're constructs, built by GLaDOS in the effort to learn more about these other universes she keeps hearing about. Since most of them require human interaction, obviously it's best to make her minions resemble them as much as she can.

Tua (dark) and Muda (light) are the results of some interesting studies on Indonesian appearance and language. Their last name, Merah, means 'red'.

Tua is by far the more active of the pair. She is durable, frantic, and almost always in motion. She doesn't need to be told what to do, she just goes out and does it!

Muda is more sedate, very intelligent, and observant. With her guidance, Tua is way more dangerous.

The two of them can teleport themselves, not using their hand-held portal devices (which aren't really 'held' since they're actually part of their bodies). However they do show variation in that Tua can only reach places she's either been before, or can directly see; Muda can teleport pretty much anywhere there is a computer nearby. Both can create portals for others to move through, though again these portals must be placed on solid, unmoving surfaces in order to work.

There is a very faint hum of electronics around both of them, each has a slightly different frequency. There is also a very faint aura of radioactivity that goes right along with that hum, it's there for a reason... They're extremely radioactive if they 'break open'.

Neither of them takes particularly after GLaDOS in attitude. They both enjoy being around real humans, aliens, other computer programs or constructs. They're far more 'teenage human' than computer, in their personalities. Obviously, the go-getter Tua would like it if her sister would stop being so emo. And likewise, Muda would enjoy a calm, quiet evening with her sister that doesn't involve playing Counterstrike Source or L4d.

They will eventually be summoned back to their home world, which is the same world as another group of "Teenagers". They take their inspiration from one of GLaDOS's original 'sendouts', ARRISA, and they both would enjoy remaining on in this universe for a while after they graduate, just to have some fun. Their home universe is rather dismal, and doesn't have nearly enough human interaction in it (particularly at Aperture's testing facility). They'll wait until the Clonegirls are situated back home and maybe even squirting out babies before they'll go back. The Rookery will welcome any kind of help, so they know they'll have two homes instead of just one.

By the time the Aperture facility has enough help to go around, in Rookery Year 7 or so, up on the surface Tua usually sticks it out in the Vehicle Bay, while Muda is in the electronics storage and repair section with Boy10.