Lethe Lamentation

Name Lethe Lamentation (leh-THAY, as opposed to lee-thee in Greek)
Gender Female, she/they (like her name huhuh get it?)
Homeworld Twoarth (daughter of Virus and other CHS prof Oneirocritic) Art: Doll Divine Rock Chic
Class Senior, eldest of the Lamentations; born RY 0
Nut not, unless you count the times she loses her shit and no one remembers her temper
Totem Virus - +2 +2 -3 0 -1 -2 0 +2 +5kk
Smarts 8
Bod/Feet 6
RWP 2
Luck 4
Drive 2
Looks 4
Cool 6
Bonk 5
Powers

Telepathy and Memory Wipe - Along with being able to actively communicate with any conscious and self-aware mind, she can cause that mind to become amnesiac. This can be used more than once on the same mind but to slightly diminishing effect if used in quick succession; generally wipes a day or so at a time, and can be used at will. Her telepathy can be used up to 10 miles away, though tends to be within about 500 meters; also allows her to read the full memory of her subject, though this ability tends to be used by her more during sleep than waking hours. Her memory wipe works best in proximity, but she can 'spike someone's drink' and leave it sitting around for more 'fun' results later on, in fact don't let her in unattended to any party where there's an open buffet table as she absolutely will spike the punch with her own special gift of 'water from the river of forgetfulness'

Empathy and Emotion Control - single person or group targets will be swayed away from their current emotion and into another state, with concentration; also allows full comprehension of the mood of those targets; unlike many with very strong empathy, Lethe doesn't get swept away in large groups or intense settings, she maintains her cool at least as much as anyone can remember her doing, and if you have footage of her losing her cool you need to erase that right now and delist that tikkitytok if you would thank you dear

Immortality and Environment Survival - She is naturally immortal and will not appear to age in any way past her young-adult appearance unless she desires an older appearance, but that is unlikely to happen. Lethe is adept at becoming one with her surroundings, and can survive in airless, watery, high grav, or any other situation and will only even notice the conditions because everyone else is also dealing with it. More over she can bestow this power to another person for a short time if she wishes, preserving their life or perhaps letting it slip at the wrong moment. The more people or more dire their circumstances, the shorter this protection will last, but it applies to any mortal-born creature not just humans

Clusters

Mind Reading and Emotion Comprehension +4 She's done this since springing fully-formed (well, as a toddler that is, not as a grown girl) from her parents minds, and learned likely straight from them too

Power Use +2 Not just her own, she's adept at understanding how other people's powers develop or work, and can claim to be quite the team leader thanks to this understanding

Skills

Establish Dominance +4 And you will absolutely enjoy her being in charge. Some people do truly like it when she just takes the reins and starts pointing or gesturing at the white board with whatever schedule she's written up for a team, because really she does a great job; she does not tolerate disobedience, however, and if someone starts shit with her on a team when she knows they aren't capable of taking charge, the sparks fly briefly - no one remembers...

Play With Her Prey +3 While she definitely has friends that she won't mess with, Lethe tends to pick one or two people during a week or short time span and just absolutely fuck with them; Where did they leave their lab coat? What happened to that coffee they were supposed to pick up for the prof? Wait today wasn't Saturday? Just little and annoying things to make their eventual emotional outburst well worth it

Keep Everything Organized Even If She's Pure Chaos +3 To what ends would a personification of this sort need to be so very precise? Only she knows. Well maybe Oneirocritic and Virus do. What is clear is that she's not actively evil in any way, merely chaotic and there is a tremendous difference

Knacks

Can Be Used As An Excuse For Having Forgotten Homework +3 The Torus is filled with stacks of kids homework that got lost in the shuffle, so it knows that if that homework isn't here and she's in their class... that's a tick-mark for 'fine, do it again later'

Is Remarkably Punctual +2 Mainly because she likes being in the middle of the chaos that ensues when someone does something dumb; she just enjoys all of it, all the time, and particularly if she's got something planned with one or more of the people involved in that dumbness

Has Hair Care Product Marketing In Her Future +1 D'you like it? (sweeps it over her tattooed shoulder) I use just a drop of my river water mixed with the conditioner...

Period Class / Instructor / Grade (Failing, Passing, Decent, Excellent, Superb)
1 Mythological History / Kuumba / Superb
2 Genre-Driven Fiction / McPanda / Excellent
3 Careers: Men In Black / Lane / Superb
4 Oneiromancy / Oneirocritic / Excellent
5 Martial Arts for the Fashion Conscious / Carver / Excellent
6 Advanced Statistics / A. Vale / Decent
7 Make Your Own Planet / Ninhursag / Decent
8 Using Telepathy Politely / Paveh / Either Superb or Failing, no one is sure which
Dragon Silver Churiliranoth
From Ktrenal's Danachian Giveaway (held... some time in the past, but then I made these characters some time in the past too)

Story

Dragon

Name: Churiliranoth (chu ril LEER ah noth), 'Chewy'
Gender: Male
Size/Shoulder/Length: Large, 25' s / 100' l / 190' ws
Colors: Silver
Features: Danachian traditional, with four legs having 3-clawed paws; two large leathery wings with 4 fingers and a large webbed wrist thumb, all with claws, and butt-wings with a single clawed finger at base of tail; armored belly and long tail; head is narrow and slender with a beak tooth, heavy eye ridges and long back-pointing horns; tall webbed head crest with spines; tail has large webbed fin end
Powers: Winged Flight, positively fierce in flight, Chewy dominates the air in a way that very few non-Danachians can. He uses his large tail fluke as well as his secondary wings to maneuver in very tight areas (which at his size is... quite a bit of the cityscape to be honest). He does require a lot of space to lift off and makes a very strong thud on landing, but he does try and mitigate those things from damaging the area with his telekinetics. He can reach a powerful 200 mph in the air within a minute or so and can maintain that breakneck speed for at least an hour before really needing to take a break; also he can 'sprint' at a ridiculous 300 mph with a dive before banking, though this is definitely at the cost of some amount of maneuverability at least in terms of 'not killing whatever is riding him'. Obviously he can carry a huge amount of weight, a full bus-load of kids and their gear, a train car, a small boat; and doesn't even seem to need to work up to it - need that private boat brought up to the lake? Not a problem get on board and hang on...
Teleportation, he works best with high-altitude teleportation, and does need a second or so to re-orient himself after moving in this manner; generally will port to known locations only, though also has to clear these jaunts with local draconic air traffic control (yes, Twoarth actually is starting to use such a thing!) since he's quite large and will definitely disrupt smaller flighted entities on arrival
Telepathy, a clear and sharp mind, always looking for others to discuss things or hash out ideas; he has a stunningly big range for draconic communication, any telepathic dragon (or other non-humanoid) within 200 miles is easily contacted, and if he knows them from prior contact (such as those air traffic dragons) this increases to 300 miles. He can contact humanoids or non-telepaths at 10 miles, though his connection to his bond rider is strong at any distance at all
Telekinesis, used mainly as damage control or mitigation, but also to help steer his gigantic form through a complex cityscape or large forest, while he cannot technically lift himself with this power, he is quite capable of bodily hefting human-sized weights onto his shoulder if they're nearby, and he uses this power to keep them clinging to him in dangerous winds or flight situations. He can make minute changes to the direction he's heading, or get his tail away from a delicate window almost as if grabbing it with his paw
Unassisted Firebreath, what would a magnificent dragon like him be without a complement of fire? He does have good but not stellar flame capabilities, and mainly snipes at up to 1km (!!) from above, able to hit a stationary target with what equates to a molotov cocktail accurately. However his closer range or broader fire ability isn't all that great nor hot, maintaining that molotov-style spitting of fire is about as good as it gets
Parentage: Unknown, progenitor with siblings among the Lamentations' group
Origin: Cathair Kosavon, original Danachian Giveaway by Ktrenal
Other Info: charming, ambitious, and decisive, Chewy is a good companion piece to Lethe's somewhat more domineering personality though they are hardly 'different'. As his key trait, he is charming enough to wheedle more out of people before having to actually force his paw. He's not riding anyone's coat-tails to get where he wants to be, he is the coat-tail! And while he does certainly do things in a decisive and sure manner, this doesn't come as the result of any abrupt or rash decisionmaking. He thinks before jumping in - though he does think quickly, and has access to his rider's extensive network of options to review and confer with her before doing anything.