Name: Rowena Jankowski Gender: Female, bisexual Age/DOB: ~15, Aged, RY5 (late) Origin: Twoarthish Rookery with Repurposed/Rookery parents Family: Mother Indigo, father Redd Jankowski, brother Indred Paveh, uncle Spencer, first 15 Color Guard 'aunties' and by distant extension the Lanes Other: Spends a good amount of time at Carramba even after schooling is done, highly likely to continue there for dragonry purposes Height: 5'8" Weight: 100ish Icarus-like features appear to be innate including physical features, she's very slender and lithe, a lot of people want to feed her because 'she's so skinny' but it isn't skinny, she's just lean and healthy that way Hair: cornflower blue, thick and straight, styled with upturned ends, kept around shoulders Eyes: hazel greenish, a pale shade somewhere closer to sage than leaf green, strong eyelashes, under well maintained brows Appearance: medium skin with freckles and some moles, with full somewhat 'disapproving' lips, and 'she has her daddy's ears doesn't she'; has a husky voice, and a big vocabulary; wears the Icarus outfit anyway, with accessories, and no socks under those big boots Icarus Processing: None necessary, as her mother was created in a lab, and dad's treatments went well. The combination seems to allow the effects to be there, even without processing. She did however have skill downloads and was aged from a toddler into a tween in order to fully exploit their presence in Carramba
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Image Credits: Meiker.io / RetroGroovy |
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Genetic Abilities: As both of her parents are quite strongly Vortal with communication and sensing, her abilities fall in line with that. Rowena would likely be adept with commanding clones, herself, but doesn't really want that kind of complication, because regular people fall in line around her just fine. She can sense Vortal auras from 50 meters, and clear empathic input starts around 20 meters and is very strong. However, she is a remarkably strong telepath to both Vortal minds and normal people alike, able to communicate with anyone in her genetic line (that is saying a lot) at up to 100 miles distance, and she can sense those individuals at up to 500 miles. Her skills are in nudging, suggestions, and outright commands however, and even Vortal minds can only barely resist her if she really needs them to do something. She's exceptionally good at pep rallies (though... she never looks very peppy herself) and can get a crowd whipped up with a combination of empathic and telepathic commands, generally under 30 meters away and under 40 people, but frankly she's normally dealing with school kids, so if they are already in sync with one another and goal-oriented already, the distance as well as quantity of people swayed increases up to 100 meters away and over 200 people with ease. She'd be great at parades. She can additionally convey information very quickly via these 'thralls', while not quite implanting suggestions and hypnotizing people (like Lane does) she effectively blurts out things at a distance, daisy-chained from one person to the next mentally. This can only be done in short bursts, for very brief communications, 'turn left!' 'incoming!' but it can be sent over ten miles if there are enough minds in a chain less than 100 meters apart along the way. After about a mile, this does peter out, so the quicker the command, and the more densely populated the area is, the easier it is to get this done. She doesn't do it often, because this of all her abilities does wear her out a bit. Normally the telepathic commands of nearby people simply make her heart race, though she doesn't get swept up in other people's emotions easily at all. She can break a sweat at rallies where there are competitions, however, so she likes to be at such competitions in order to practice. She cannot teleport, but she can seemingly 'see where people have been' with it, her Vortal aura sight is quite strong for any powers that are left on or used strongly, repetitively, or in one location frequently. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skills or Profession: designed for leadership though not necessarily 'political' leading, Rowena is quite capable in large groups, gatherings, and meeting halls. She rarely needs to raise her voice, and relies more on her telepathic abilities, and has been given downloads for psychology, sociology, logistics, and behavior sciences. As such she takes classes for bolstering those features, as well as filling in any gaps. She's still quite young, so 'profession' isn't really present yet, but it's very clear that she's exceptionally good with large groups and events, so she might eventually be relied upon to shuffle people around in the Rookery, but far more likely she'll wait it out on Twoarth - because she really does like having modern plumbing and less grit in the air... |
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Personality: A touch on the unapproachable side on a one-on-one basis, but she does enjoy the company of a few friends here and there. Because her abilities are so focused on group activites she's often surrounded by people she neither knows nor cares much about, so she does value her alone time as well as having a good sit-down with someone she trusts. She has a very good relationship with her instructors, however, not a teachers-pet situation, but she really does genuinely want to learn from them - and not just the subjects they teach in class. They've got the experience of years - sometimes centuries - of sitting down with students and parents, and that is something she values tremendously. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Events or History: Indigo's second child, only slightly younger than her brother Indred. But because the Rookery had been established by then, and Indigo realized the potential for such crossover work, she dug around in the records for who could best exploit powers that Indred doesn't show specifically. The rugged Redd fit the bill, and while Indred was being Icarus treated and aged, himself, she was busy with her new daughter. Rowena basically went straight from Carramba's childcare rooms as a child to care for, to the roster of those caring for those young kids, when she was aged and 'skilled up' herself. Always a quiet, observant girl, she does sometimes get excited about things, usually the chances to be around dragons and their riders. She admits that the thrill turns a bit scary when she's visited the Rookery proper - because those are serious fighting dragons, and serious troops on the line. Though she doesn't really show how intimidated she is by Paxton, she certainly is, and keeps a fair distance even though she can easily communicate to and through him. Whenever she does that, she claims 'he leaves a weird ashy aftertaste' in her mind, almost like walking through a Vortal cobweb. After taking one of H'lis's dragonry courses she began a search of her own - she knew she was cut out for dragons, just finding the right one to befriend. On the Rookery, then, near the newly placed 'collection plate' portal (to keep strays from falling into the wrong Combine hands) she met up with Vesper and has gone on to develop quite the rapport with him. They reside among Carramba's students for the time being, and it's very likely that they will remain there on Twoarth to keep things moving smoothly. It is definitely possible she'll become an instructor, but she also wants to get some fully realized professional degrees in sociology and cultural engineering before deciding what subjects she'd be able or willing to teach. |
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Dragon Name: Vesper |
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