Name: Wallace Breen (top, original); Wallace Breen (left, C14); Wally Breen (gold); Whilce Breen (shaved); Willard Breen (suit) Gender: Male, Straight Age/DOB: Varies, born 1958/48@Events; C14, Wally, Willard activated in 2011, Whilce activated in 2012 Origin: Repurposed Earth, Los Angeles California; Black Mesa Research Facility, Seattle Enclave, various Cities Family: 'A trail of angry ex-wives'; married 4 times, with at least three more affairs during and between, including one with Silver, his secretary at Black Mesa; no children known for most, but Whilce was used as a splice with Argent, producing Wrenell ; and Willard ... hooks up with Valeria, child of the Color Guard, their daughter is Euphemia Other: With clones, has been placed in spots around the world, so numerous people know of him, though rarely would they ever consider them to be the same man; was almost assassinated by Wilson, because he skipped out on Lane's deal to become the leader of the UCA (causing Aristide to take that roll); has a very long history of angering his Science Team at Black Mesa; Had been residing in hiding with David Hoyle for years, before being sent on undercover missions Height: 5'9 Weight: 160, not remarkably fit even as a younger-version clone, not athletic, but not overweight or flabby Hair: Dark reddish brown in youth, prematurely white - some usually prefer his white hair, it does suit him; kept short, though varies by clone; keeps facial hair of some kind on all bodies Eyes: Steely blue, small and squints a bit, supposedly wears contact lenses for vision, not for coloration; clones do not require corrective lenses Appearance: Reasonably pasty skin, depending on clone or original version varies with aging or location, however a fairly attractive looking man at any age; prefers brown jackets, nice black turtlenecks, stylish clothing; looks like a professor most of the time; notably his voice is soothing and fatherly even if what he's saying with it is quite disturbing |
Image Credits: Valve / Sims / City of Heroes-Icon |
Genetic Abilities: None originally; however, with at least one Icarus treated clone body (Whilce) a minor amount of aura sense and telepathy is achieved; note that with his diligent work and perhaps a little Vortal nudging by Hoyle, he actively could move between cloned bodies even to the point of being able to hold full conversations and even do many ... intimate physical activities. This is unheard of among those born with actual Vortal power, so it's worth investigating (so says Melissa). Of all of them, however, only Whilce has any active Vortal power, and that exists largely to keep track of the others. When the clone process was fully implemented - Breen's current brain scans uploaded into each of the already-active clones - they could now go their own ways, think their own thoughts, and left the original Breen a bit bored again. They can sense one another at any distance, world wide, but not necessarily communicate more than a very basic 'still alive' ping. | |
Icarus Processing: Only on final clone, Whilce; this reduced his weight and added a bit of muscle, but also tuned his empathy and self-connected telepathy on more strongly than with the others. **this varies from Repurposed in that the original used to do it. | |
Skills or Profession: Each of the clones has a different set of expected professions when they're sent out to the Cities, and afterwards into the Rookery.
The original Wallace Breen is however, the template for all of his functional clones, so they all basically have a high level of scientific knowledge, exceptionally good social skills, and impeccable sense of style. Wallace was not much of an innovator, preferring to put into practice what others discovered. But he did so quite well while he was still getting his hands dirty in the Labs. C14 Wallace: mostly abandoned the scientific side of things in favor of administrative and social engineering duties. Performs a weekly broadcast, to the City. He was originally the 'landscaper' at Hoyle's Enclave, he knows architecture and history, and how to compare it with what's left. He does genuinely believe that he can make a difference. Wally: known as the 'bartender' at the Enclave, with quite a bit of talent with his downloaded set of cooking, bartending, and psychology. Sent to merely observe and keep track of things in the Cities, he does so with gusto and style. He relays plenty of information to his brothers, before anyone else. Willard: if anyone could be considered the 'evil but sleek' one, Willard qualifies. With more politics and social engineering, but also extremely high values of weird science, he would have aided Aristide's work voluntarily had he been the only one out in the wild. No one, not even other Breens, trust him. But then, they have to - and he's put his mad science to work for the Resistance, so there's that. He's evil, but he's not a fool. He wants there to be an Earth to dominate, and he's more than happy to kick the Combine out of it to do that. He is quite a bit like Lane used to be, honestly. Whilce: The newest of the group, and the only one treated with Icarus before release - he is unerringly loyal to the Resistance, perhaps this is because he can sense the Vortal energies around things, much more so than his own flesh and blood siblings. He's a tailor, butler, steward, logistics expert, and record-keeper, making sure that his clone siblings don't wander too far. Of all of them, he keeps his mouth shut and mind open. But when things fall to pieces and someone needs aid, he is right there to help. Perhaps he's waiting for harrah, people being indebted to him after all might be well worth the ingratiation and self-sacrifice so unlike his Prime. |
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Personality: Wallace always seems to get caught in his own webs. He doesn't lie, cheat, and steal - but he does charm his way into situations that he often has difficulty extracting himself from. Mostly: marriages. He's charming as hell, until you get to know him. Egocentric to an extreme, self-absorbed, and often lofty, Wallace can count on one hand the number of people that he trusts and who also trust him. Also just because they trust him (perhaps with their life, perhaps with other factors) doesn't mean they like him. He can be genial and genuinely enjoyable, in small doses. Particularly of note, he's difficult to actually work with, or under, as evidenced by his climb of the Black Mesa administrative ladder leaving his former workmates to pick up the pieces. Very upwardly mobile, but also with some amount of good sense left in his head to know when to get the hell out of Dodge. He does know how to coddle and ply people he needs to impress, and gets a good impression of how much to lay on based on their perceived intelligence and experience in the field of whatever he's trying to work with. He is a manipulator. But in addition to all those seemingly negative things, he's also a brilliant scientist, and engineer in his own right. He just ... stopped enjoying getting his hands dirty, and liked the higher amount of income along with less direct responsibility of becoming one of the board members at Black Mesa. Wallace has always liked having a pretty woman on his arm, occasionally even when the last one's ring hasn't even been removed... Each of the clones has developed a bit on their own, since they sprang out into the world. C14, well, that was a bit his undoing. Wally is a prideful one, but struts his skills out first to make sure that everyone knows he deserves the attention he's getting. Willard is too quiet for his own good, and anyone that knows him longer than five minutes realizes that's because he's plotting behind people's backs. Whilce, well, he's genuinely a good guy, if a bit full of himself. He gets put off a little if anyone else has the spotlight in something that he considers himself 'better' at. |
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Events or History: Schooled at Cal Tech for most of his engineering and scientific background, and hired on to the Anomalous labs. Worked on numerous projects with Eli Vance, Rosenburg, and Magnusson before accepting a promotion to a leadership role among the group. Whether this promotion was nudged along by Lane or not, he relished it, and soon bolted up the ladder to an Administrative position. Originally tapped to head up the United Community Alliance, he realized that this would put entirely too much strain on his personal gain, and he would have rather enjoyed delegation rather than duty. He slipped away mere hours before the Resonance Cascade, along with his secretary Miss Silver, escaping to Hoyle's enclave where his Armacham-brewed clones were sitting in wait. They spent several years riding out the Portal Storms and political unrest, as their peer Genevieve Aristide rose to power instead of him or Hoyle. When, finally, the Combine are dealt with, and the Rookery is established, it's clear that the elder Breen Prime isn't really much for dragons. But three of the clones absolutely are, and are delighted to find their bonded - Impressed in their case, as they are Pernese descent - dragons. Origin: Alskyran Pernese Variant, from Paniyan clutches. They were all eggs when they arrived to the Rookery, and were the first truly hatched there - though there were several disparate types, and only a few had accurate records of their parentage. The trio are full and half-siblings, Cwerty and Kewerth their shared ancestors. |
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Dragon bonded to Wally, the Barkeep Name: Zukianth, "Zuki" |
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Dragon bonded to Whilce, the Watcher Name: Zulmollarth, "Zool" |
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Dragon bonded to Willard the Mad Scientist Name: Zianazuth, "Ziana" |
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