Name: Natascha Kamarov

Gender: Female, Straight

Age/DOB: 29* (approx) /1995

Origin: Repurposed Earth, Russia, family issues brought her to Fairport Alabama for the Origin program

Family: Deceased, both parents worked for Aperture after escaping some sort of mafia debt or pursual from Russia, though she seemed to be of 'normal' parentage and is thus among the few in this program that was 'born'. It is entirely possible that they were somehow affected by some of the experiments, producing her powers. She has spliced siblings, but even Melissa won't say with whom she was mixed to produce Jessica. She later has Orrin with Malachite of the Color Guard.

Other: Vorts do not in any way trust her, and have refused to train with her even though their powers are remarkably similar in effect

Height: 5'10

Weight: 140, tall and model-worthy build, not physically strong but wiry and more durable than she looks without her powers up

Hair: pale blond, was almost white at birth and has darkened (which she isn't all that happy with, she's seen photos of herself and prefers the white-platinum, and if there's dye available she certainly would use it), usually cut short as shown, but is rarely tame or flat as the sparks from her powers often make it fly around

Eyes: very pale grey-blue with dark grey ring, narrow, angry, shifty

Appearance: could have been a model if things with her powers had gone very differently; she isn't 'pretty' enough in the face, however, to pull that off; has gone through numerous clothing phases based on what is around and available. Pale skin, when she's not outside it goes pallid, numerous scars from experimentation and abuse as well as battles, she wears them proudly.

Image Credits: Icon/City of Heroes / Dolldivine / tektek

Genetic Abilities: extremely strong but barely under control Electric abilities. Electrokinesis, she's able to absorb and subsequently release a tremendous amount of electricity, can literally generate lightning; she can render nearly any small piece of equipment powerless by draining any batteries, but also can drain an open power source until someone thinks to turn it off. Until she discharges this power, she is absolutely untouchable, and has caused several lockdowns in the dorms as well as issues at Black Mesa because they really do need the power going where it's meant to. Obviously, this power is extremely dangerous to living things as well as machinery and computer systems. She generally must wear a dampening device, and it's clear that she hates it. (shown in the images as arm units, originally this was in the form of an Armacham control collar, which Martin disabled and removed to help get her out of her isolation ward, and back with the rest of the kids during the Events.
Icarus Processing: No, as she is, she's almost too hard to control. It was decided to be in the best interests of everyone not to use any Icarus implants with this subject.
Skills or Profession: as a child, she was given specific downloads for targeting, bodyguard work, and offensive warfare, because look at her go. These were meant to be supplmented with social coding and behavior modification but that never got installed. Yes, they should have started with those... But since when has Armacham been anything less than short-sighted? Natascha is a 'point and shoot' kind of person. As a child, through her teenage years, and into adulthood, she's always been the go-to for specific issues. She thinks that the 'restart this generator' or 'can you fill this battery please' requests are below her, but she'll still do them, because she's resoundingly bored most of the time. But put her in a combat situation where she can let loose, and she absolutely will destroy anything that requires electricity, or can be damaged by it. She's exceptional at area of effect attacks, along with close-range bolts, but she can also refine her attacks into pinpoint zaps at a reasonable distance. Over the years she's also refined her abilities (by herself, see notes about Vorts) so that she can reduce the sheer power of an attack down to a 'mild static shock', or up to an 'overwhelming catastrophic electrical outage'. She can and has been struck by lightning, can hold on to power lines and not be damaged (though her clothing often gets fried), drain dangerous areas of ambient electricity, and spot precice locations where electric wiring is damaged or loose. It's that last one that has been of the most use for constructive behaviors, and the normally-terrified Black Mesa folks actually thank her when she fixes things or at least locates them.
On the other hand, she is absolutely terrible with people. But since she has always been coded with a fear or hatred of authority figures, she was never in any danger of betraying the Pantheon, nor of joining any other groups before the Combine came. They could have used her, but she's stuck with the Pantheon out of being useful and to spite those other organizations.
Personality: Natascha is as unpredictable and dangerous as her power. There is clearly little love lost between she and Melissa, who she believes is not nearly strong enough to give the orders around the place. She harbors an unwarranted dislike of Cricket as well, whose own powers she can all but nullify by applying her draining. Melissa however has proven that she can withstand the full force of Natascha's electric attack, while Cricket simply tries to stay clear of her. Natascha is a believer in ‘might makes right', and what she can't force on people, she rationalizes away as not being worth her while. It doesn't take an extremely clever person to learn how to manipulate her, as she is distinctly lacking in empathic abilities, and is easily swayed by almost any of the empaths in the program. Melissa has discussed – away from her of course – the possibility that Natascha might be of more use lobotomized or rendered unintelligent, since she is basically a walking, talking, angry weapon, one which might turn on her keepers or friends at any given moment. Paxton has tended to agree, but they have not brought this up with anyone else. It's a guarantee that if Natascha found out about this little plot on their part, she'd immediately blow a gasket. And probably the rest of the facility. It's also a guarantee that if they brought this up before the Events, their keepes would have agreed to do it. She was extremely visible in their investment showcases, but kept strictly under lock and key for a reason. As a student, Natascha was not a bright girl, however her raw power made her an ideal candidate for physical training. She consistently trailed the rest of her class in terms of grades, but honestly who's going to tell her she failed a Literature test? She does however excel in sports and physical duties that require speed and strength. She is not in any way as fast as Icarus-fortified students, but among those who are in the control group Natascha is far and away more powerful. If the facility had access to a roller-derby rink, she would most surely be the captain of a team. Natascha is bilingual, with Russian as her family's traditionally spoken tongue. She occasionally lapses into Russian to swear, but again who is going to stop her? As the Events unfolded, and she was given both aggressive things to do and encouragement from others, her 'overtly angry' self focused into 'angry at those things over there'. She's still an extremely volitile woman, even with a dragon to 'help'.

Events or History: but her parents were desperate to have Paragon take her from them. In point of fact, when she was an infant one of her relatives – a reasonably powerful Russian Mafia lord – had come to ‘bless' the girl. He was killed instantly when she shot her first bolts of electricity through him. Ever since then, her family has been terrified of the consequences, and thus if she manages to get control of her power, Armacham may very well be able to pay off the family's issues. When she was young, she had to be isolated in a specific ward for unruly or dangerous subjects, and during the Events it was Martin who found her and broke her out. The power for all those cells was on its own generator, and she would have died within, unable to get out. She hasn't forgotten that - but still she thinks that Martin and his sister Cricket are both 'weak'.

As the Events played out, and the children needed to get rid of GLADOS, she 'started with a nuke' and blew their cover, as well as destroying what was left of Alma's Vault, where GLADOS guarded and probably slowly became corrupted, as they were attempting to retrieve things from it and the Cores beyond. Thoroughly chided by 10-year-old Paxton, Natascha was glumly forbidden from attending some further 'adventures', but still helped with major assaults and keeping the broken corridors clean of enemy aliens. Once they were outside after Armacham abandoned the facility, she could stretch her legs and beat the snot out of things with impunity.

Until the Combine came, of course, at which point she was once more relegated to 'pretending to be a lighting storm or electrical anomaly'... Though once the Pantheon went on the offensive, she truly got to enjoy herself once more. She's jumped from facility to facility, absolutely out of boredom and nothing else. With the Rookery on the scene, and open combat available to her, she spends most of her time in that dimension rather than her homeworld.

Dragon

Name: Perun (Slavic thunder-god) - note that this is not his 'name' as he knows it, but it is what Natascha calls him.
Gender: Male
Size/Shoulder/Length: large / 13' shoulder / 55' l / 90' ws
Colors: night indigo black with white-blue lightning markings on face, back/tail, and wingsails; white-blue horns and tail spade, blue-black tongue, shades of blue eyes
Features: four legs with large heavy claws 5 fore, 4 hind; scaled hide with minor armor on neck and belly; long tail with prominent spade; 4-fingered wings with completely covered digits, leather, wrist claw with no other claws on wings, sails connect from shoulder to rump/tail; snub nosed head with very large teeth, two large jaw spikes on each side, two heavy backswept long horns, and large bone spikes from head to tail tip along spine.
Powers: Verbal Speech (barely, mostly draconic with some English words, and picked up some Russian curses from Natascha); Empathy only with bond and possibly Telepathy with other dragons and/or Vorts, they won't say; he seems to understand what Natascha wants on an instant basis, so they do have a clear link for communication.
Winged Flight - Perun's large, strong wings are capable of propelling him through even the hardest of storm winds, in fact he relishes it. He is quite fond of flying into storm clouds, actually, usually with his human companion on his neck. He is capable of attaining heights that nearly lose oxygen, soaring above the clouds - usually at night - and diving downwards at terminal velocity or much, much faster. Then, abruptly pulling up - he doesn't do this with Natascha on his neck, because she would absolutely die from the gravity force.
Flash Teleport - he can move with the speed of lighting, and though it's not really a teleport it looks like he's changed into electric energy and moved from one source to another. This is a line-of-sight ability, and relies on there being a solid starting and landing spot. He cannot do this from the air to another air destination. Natascha can ride him while he does this, and claims that it's 'energizing' to her senses, if not to fill her own biological batteries.
Electric Manipulation and Breath - he obviously has the ability to withstand and focus electric energy in any form, though he prefers it from the natural sources of the sky or piezo-electric rock formations. Can channel a literal bolt of lightning, and can store up enough to deliver his own sustained electric breath for up to 30 full seconds. While the energy of his breath weapon is considerable and enough to kill most human-sized living things, its destructive force is far more obvious if he hits a power line or other conductive equipment. He has been informed that if he ever causes a widespread outage at the Rookery, they will absolutely be sent away. Thankfully Natascha wants to be on hand for the good fighting, and encourages him to remain pointed at the enemy instead.
Parentage: Unknown, obviously combat-worthy and from a world where such things are common; Perun only has faint memories of his home world, but claims that he was from a line of extremely strong lightning dragons. He does however know that there were no Humans or other humanoid people on his world, so that leaves out quite a few origin locations if someone's looking into them. There are several others of his breed now on the Rookery, but obviously no direct relatives.
Origin: adopted from w0lfyadopts at Deviantart, base by Taluns
Other Info: How Perun got to this world, no one really knows, but Natascha was the obvious choice for his human companion. In fact she knew he was there the moment he arrived, and demanded someone teleport her to his side. It's the most 'motherly' she's ever been, and it just figures that it's because this incredibly large and destructive dragon is so much like her. They make an incredibly good team, patrolling the night skies as well as lurking in abandoned industrial facilities. Because of his size and strength, Perun is useful to move larger machines and intact devices from distant places back into the Rookery, as well as help power them up if needed. Aside from the fact that these devices are both fun to power up as well as destroy, he shows absolutely no academic interest in them, nor indeed in most Human made work. He and Natascha reside in a reasonably well insulated rook, kept well away from any powered or vulnerable equipment as best as the locals can manage that.