Umber

Name Umber
Gender Male
Homeworld Aperture Labs
Class Junior
Nut Not
Totem None
Smarts 8
Bod/Feet 6
RWP 4
Luck 6
Drive 6
Looks 5
Cool 4
Bonk 4
Powers Telepathy (strong)
Teleportation (portals)
Machine / Tech Command
Genrehop
Clusters SCIENCE! +2
Research and Development +4
Skills Construct Anything +4
Melee Weapons +2
Improvised Tool Use +2
Knacks Perfect Air Duct Navigation +2
Immune to Toxicity +2
1 Hyperdimensional Calculus / M Vale
2 Theoretical Physics / Freeman (dad!)
3 Interspecies Politics / Liaxeri
4 Galactic Geography / Huntington
5 Interdimensional Surfing / Dude
6 Earth / Alien Literature / Leland
7 Mech Suit Piloting / Valarian
8 Tactics in Video Simulation / Synergy-Pattern

Pets:

Yabba (m)

Dragon Desert M Gunnati
(Donor Parent) Dr Gordon Freeman
(Siblings) Coral in the Color Guard; Gareth; Angel, Carl
Children Ursula daughter with Janice Perkins

 

Similar to their female predecessors, several of this group concentrate on creation and maintenance of weapons, tools, and machinery. Tto a smaller extent Bronze overlaps in this regard, but his expertise is in a different direction than Umber and Copper. Copper handles a lot of outdoorsy work, preferring to be outside or at least working on large projects like power plants and safety walls. Umber is definitely his father's son - Gordon Freeman's abilities with melee and improvised weapons certainly shines in this 'son' of his, and if Copper has something to put into testing, Umber is on it in a minute.

 

Dragon

Name: Gunnaty
Gender: Male
Size/Shoulder/Length: Smallish Bipedal, 8" hip / 33' l / 33' and 38' ws
Colors: Spattered Desert Drak, light beige with dappling of sandy tan body and limbs; wingsails peach spotted with beige; neck mane and tail tuft salmon-beige; horns and claws graphite; eyes glowing blue.
Features: Icarian Drak; four legs, bipedal with longer hind legs than fore, 3 fingers and thumb, 3 claws with dewclaw hind; four wings, hind are slightly larger than fore but not by much, all have three visible fingers with a prominent wrist thumb, all bearing sharp claws; hide is thick leather with short heavy fur, mane covers back of head and full neck, strip down chest, tail tuft; head has external wedge-shaped ears, and two short spiraled backswept horns; Icarian naming, offspring will inherit naming structure (males **ty, females ty**).
Powers: Winged Flight, Gun is a powerful flier, seeking updrafts and warm air true to his desert color scheme, thankfully this is in plentiful supply in the Rookery area. He can carry quite a bit of weight, too, and does so almost casually.
Portal / Teleport, because his human bond is so tuned to teleportation, Gun's own ability is superb. He takes instruction on exact coordinates, and has no need for urging or encouragement, he loves to portal away from enemies only to drop some heavy machinery on them thanks to Umber's devices. He can usually manage multiple short range (under 1km) portals in quick succession without needing to rest, but does require a bit of a breather if he goes to his longer distance 50km.
Mental Bond, Verbal Communication, with Umber having effectively similar powers to a drak, Gunnaty and Umber have a lot to talk about. They go on and on - both mentally and verbally - using 'the big words'. Gun enjoys talking with other humans and Vorts, and is much more good natured than his scary appearance shows. His mental voice is bright and warm, like the desert.
Venom Bite, because his parents are variations on normal Draks, his acid is in the form of a deadly bite, which he reserves for food and last ditch Combine fighting. Though he can take on one or two human-sized Combine soldiers, he prefers to bite one and engage the other, so while that one is effectively immobilized or in too much pain to function, the other will have no backup.
Parentage: Draks Ore Female Benngena and Rough Trade (marked ore) Male Iriarty; Siblings (all) Banityna, Iglatyna, Gunnaty, Rionaty
Origin: Icarus Dun Keiba messy nest
Other Info: Desert draks are known as 'blunt', and Gun is pretty straightforwardly so. However he usually sees the good side first, and hates to lose that feeling if a situation goes bad.