Name "Sunray" sohn noor rae, the colorful briney fish
Status Pelatih / Dragon Breeder
Gender/Age/Lifespan Female / 35 / 250+
Born Year / LAZ 10412 / Kiran / Emosah / Luminous Atoll
Breeding B6
Fertility Partial - egg layer, fertile naturally only with similar, easily spliced
Parents / Family Mother Gehtah with splices added
Father Thebha Mauzh with splices added
Luminous Atoll breeding program, siblings Gehbek, **, **, **
Bred To / Offspring *
Int - 103
App - 53
Edu - 82
Cha - 58
Str - 95^
Soc - 73
Hea - 56
Agg - 73
Agi - 104
San - 58
Rea - 92^
Cou - 44
Sensory Mods
Taste 0
Water Vision 180
Water Hearing 180
Psionic Sense 270
Movement Mods
Water Move 300
Water Priority 270
Body Type
Rolled 76 +Leg/Body
+ Wings = **
Holdings
Land
Land/Area/Zone Amount, Use
.  
Kiran / Emosah /
Luminous Atoll
^T/D
13, Estate
26, Laboratory
64, Pet Shop
103, Fishery^
153, Dragon Development (Sea)
Kiran / Wo'ad / Aakal 10, Estate
18, Laboratory
183, Dragon Development (Sea, Sky)
Bayaran 10
Budak 14
Hires/Employs Numerous D'Masters, Pelatih, and Membayar for most dragonry details
Savings 300kc
Profession / kc per year

Fish Sales (pet and food) / 17 years / 36kc

Dragon Breeding (Sea and Sky) / 4 and 2 years / 10kc per commission

Powers
Genetic Purity
Power Rank
13
1

Minor

Sea Life Suite - able to affect creatures under 35BT and in groups up to 350BT worth total
-- Sense Life - within a fairly large sphere is able to detect things from the size of a small finger-long minnow up to about a 'dogfish' sized fish
-- Sense Through Sea Animal - if they are capable of seeing, Sunray can detect whatever they can see at their own focal distance and focus; this power can extend her perception quite far
-- Command Sea Animal - if the creature is both under 35BT as well as 30Int, she can easily sway it to move in a particular way, attack or stop attacking, feed at a specific location, etc while she is present; she can extend this to schools of very small fish and they act as one larger entity
-- Summon Sea Animals - up to 350 total BT but not exeeding 35BT individual sized, any fish in the area will come to her aid. They will not attack one another even if they are prey or aggressive, and instead focus on whatever task she has such as defense or other commands

Share Minor Power - Sunray is able to share her sea life suite's abilities with another person, spliced or otherwise, provided they have been trained to use it correctly; this lasts around 1 hour

Major

Use Powers Through Summoned or Dragon (or spliced) - this ability grants her to power to use any of her powers, not just the Minor or Major, through the beings she's summoned or a dragon that is near. To a lesser extent she can use sea-spliced humanoids as well but they may resist this ability. Generally she will do this to both sense visually and heal or control water at a specific distance or in an area she cannot reach

Major Healing - 16 points of any kind of damage may be healed with proximity (touch not needed) provided she is immersed and the subject is in some way Sea-oriented. Sea and Swamp Dragons, fish, dolphins (not that they exist on Zekira), octos, and spliced Zekirans with fish/sea features are affected. Humanoids may resist but y'know, why would they?

Special

Greater Water Control - Sunray can sense through a very large area of water, whether it's moving or still, in pipes (though must be somehow open on one end connected to a larger body of it), or nearby in open containers. She can sense up to 1 square Unit worth of water at a time, but this doesn't need to be centered on herself, it can be a thousand spans in one direction, a flat plane of 100 spans in any direction, or a cube about the size of Your Entire 1-Unit Hold. Within it, she can move the currents, purify it to a degree, sense creatures or objects within it from about finger-sized to 'whatever it is that is making the waves', and can aerate it for breathing by non-swimmers. She can dissipate churning waves or rough patches, and cause whirlpools within her range that might drown someone

Greater Gene Alteration, Sea / Splice / Sea Dragon Only - as above, her sea life suite has an extended and remarkably powerful specific genetic sense and alteration ability. She can alter eggs or pieces of dna found floating around, or in a lab equally well. She inherently is able to splice different samples together, only while in egg type format, or isolated sperm and egg to put them together and hope. This has allowed her to create entirely new forms of pets or Sea Dragon physical abilities, splicing in luminescence or transparency, poison spines or external protections, and sensory equipment such as deep sea vision or electrical senses. Because she generally does work with smaller creatures overall, she has a thriving pet center, but uses many of those tiny tiny fish to produce huge resulting Sea Dragon traits

Physical Mutations / Social Disadvantages
Mutations Sky Dragonfish - As an early attempt to change the dangerous and troublesome mutations of her parents, they consulted with and hired several specialists who added the unusual traits of a Sky dragon to the mix. While it definitely proved a success in mitigating the dangerous poisons and stabby bits as well as the overwhelming skin, those are still clearly present!
-- Water Adapted, requires being in water at least half her day, and cannot walk on land. Skin is scaled and has a good strong layer of blubber, she's capable of diving extremely deeply and withstands pressure as well as darkness easily.
-- Scales And Armor - her skin isn't just pretty, it's thick and has 8 points damage resistance to elemental (cold, water) and Impale, Cutting; the scales are quite small, and feel more like shark skin to the touch
-- Missing Legs/Replaced by hefty tail - her lower body can seem quite 'mermaid' with knee bends and she's quite shapely, but she does not have leg bones, and instead bears a single extremely strong tail and fins for stability. This stops her from walking, but she is a speed demon under the water
-- Added Functional Flight Wings (Leather/Clawed Sky Dragon) - this is where all of her father's 'extra skin' genes got used, along with the strong and sharp claws on each of the fingers. The claws can deliver 2 points of Impale damage each, and she will use them to capture prey below the water. While she can fly for short distances and they are very strong, she can only glide above the water, so she has learned how to jet out of it and fly over tourists who may mistake her for a dragon!
-- Full Head Mod - her head is on the end of a long and thickly muscled neck, but she lacks many familiar features. Her mouth has become more of a beaked end, doing 2 points of Cutting damage, looking slightly bird like, but she can only feed off of sea life and is incapable of digesting grains or land-based veg; she cannot properly speak but has other methods such as sign language, datapads, and her attendant translator Budak to communicate
-- Finned Ears are extremely well tuned to underwater sounds; she has Large Eyes that allow near-complete darkness vision below the water. However she has no sense of taste, so she has to examine what foods are presented to her just in case
-- Horns - she has two thick upward pointing horns which can be used to headbutt things under water at full speed, causing 4 points each Bashing damage as well as possibly 2 more points of Impaling. Her neck cushions the blow, and unlike most Zekirans her bones are not in any danger of breaking because of it (part of both sea and sky type dragons, very strong bones)
Disadvantages

Along with the above features and physical abilities, they also hinder her in some ways.
-- Water Requirement - if she is out of full immersion longer than 7 hours she will begin to dry out, and cannot survive longer than 10 hours out of it. While she can technically breathe both air and water, her biology is more suited to being under water
-- Fertility - She is an egg-layer like all of her splice types, and while capable of naturally pairing up with any sea-type (her hind end is a fish, not a dragon) she will not be able to conceive unless they are similarly egg-based; she can be spliced to great success with non-fish types

Sanity Incursion - she is quite the sight, and unless you know she's a person you might be rather put off by her whole appearance. She causes -4 temporary Sanity twice, after which people tend to understand what they're seeing more easily

Skittish - The tropical fish part of her splices seem to lend themselves to quick movement and camouflage among the reefs, and whenever she does feel uneasy you will not spot her in her hidey holes. She'll occasionally just up and leave a stressful business meeting and apologize later. Or more likely, have her Budak apologize for her, as she might be too stressed out by having been so stressed out, to do so herself...

Skills (5 = normal/adequate, 15 = typical professional, 30 = truly stellar professional level)
Basics Literacy
Math
Personal
Land/Area
Status C
O
St
E
Law /
Politics /
Professional /

Ad

Personal Skills F
Power Use T
Dragon none yet
Bonded at  

 

Story

 
Dragon

Name:
Gender:
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Parentage:
Origin:
Other Info:

Lineage

This Dragon

This Dragon's Siblings

Dam
Gdam
GGd
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GGs
GGGd
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Gsire
GGd
GGGd
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GGs
GGGd
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Sire
Gdam
GGd
GGGd
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GGs
GGGd
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Gsire
GGd
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Mates and Descendants

Location / Date Partner Offspring Notes
       
       
 
 
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