Name: Loraine Gender: Female, bisexual Age/DOB: ~16, aged, RY6 Origin: Rookery Earth born to Color Guard/Repurposed parents Family: mother Carmine, father Lonnie, half-brother Cameron Other: Though she's probably well suited to living on Twoarth she chooses to remain with the dangers in the Rookery Height: 5'6" Weight: negligible thanks to Icarus processing, though curvy she is extremely lightweight, and incredibly durable, see below Hair: vibrantly black red, only appears colorful in bright lights, otherwise looks velvety black with warm brown tint; straight, kept short, satiny but not heavy Eyes: reddish-brown, growing more red after Icarus processing and glows strongly with power use Appearance: medium-tan skin with no scars though she does get a bit freckled in the sun; slender and long but quite petite at her height, with an oval face and almond-shaped large eyes; wears Icarus undergarments with accessories usually to match her hair as shown, and does not wear shoes because why? She can just push goo or broken glass away from her... louder than her dad by a long shot, likes laughing but can let off screams like you wouldn't believe Icarus Processing: yes, at age 3 when aged and given downloads; vastly improved physical traits, her bones are nearly unbreakable, and her muscles are toned such that she hardly needs to eat or rest. She isn't much faster overall than a regular person, but with a boost of her Vortal power she absolutely can fly very quickly indeed. She is around 2.5x stronger than normal, but heals over 4x faster and hardly breaks a sweat even after running miles |
Image Credits: Doll Divine Fire Element |
Genetic Abilities: Strong telekinesis and an ability to create walls of force that can be used to either protect or impact when moved. The force she can withstand with this power is tremendous, and she's been seen to actually move buildings with it - full buildings, rooted to the ground which also comes up with that force and can lift her dragon if briefly. She can keep out vapors and dust, but not microscopic or molecular particles, nor can she resist radiation with it (or her healing factor), but things like sand, dirt, tiny fractures of glass and even liquids move as though she's got a strainer or broom. She can manipulate tiny items with this power, though she does need to see it to do so, as she cannot really 'feel' through the power - so she can turn a light on and off with a switch, but not reach a screw hidden inside a machine. With practice she's been able to create a 'sonar' like burst, which hardly ruffles the lightest dust, but can reflect back to her and she does sense that echo. She is flight capable, obviously, and rarely sets foot on the ground. She can attain speeds up to 100mph and uses her powers to protect her eyes from the wind, often leaving behind a trail of scattered junk (as needed: she can also simply move like a hummingbird around things without disturbing them). If you try touching her while she's flying, however, you'll feel a massive snap-back of force, not just a barrier, it's moving constantly. Vortally this all looks pretty impressive, with a red-tinted aura that stretches from her hands and eyes, though it's always the same intensity and density of 'color' to anyone with Vortal vision, and you can't discern how much effort she's going through just by looking at that aura. She can wrap a person or item with this force that can pad it from damage, though only physical, she cannot protect against particle or energy weapons at all, nor heat/cold though she can still move burning things or frozen chunks of matter around with it. In addition she has the typical suite of medium strength aura sight, empathy at close range, and strong telepathy with other Vortal minds up to 10 miles, normal minds at 500 meters. | |
Skills or Profession: when she was aged and Icarus treated, she was also afforded the standard fare downloads for kids wanting to be out and about in the Rookery world. So she's a bit lighter on history or social studies, and heavier on the navigation and survival skills, as well as emergency medical work, some amount of engineering, and item recognition - she can spot the differences between a Combine sniper and a Rookery mounted gun. She's definitely concentrated on the 'aggressive defense' that a shield-bearer can be, she finds a way to reach hostages or victims, and blasts through enemies like they're wet tissue paper to get them safe. She for whatever reason, has an extensive trivia knowledge, perhaps picked up from all the people she's met over time in the Rookery - in fact it is exactly that: she asks everyone something, to tell her just anything at all, sometimes it's a color they like, a food they wouldn't eat as a kid, others it's company secrets for jobs that no longer exist, or even locations of hidden stashes of food. | |
Personality: While she's aggressive and assertive she cannot be said to be rough or mean in any way. She does like getting loud, having fun, but also is super serious about taking orders and making sure that they're followed as best as can be. She will break rules to do something that she sees as important, but not for frivolous reasons. She's open and blunt, but she does know that the wrong words might hurt in ways that someone can't deal with, so she is careful to be a specific 'type' around those she's rescued until they can be taken where they're safest. | |
Events or History: Lonnie hit it off pretty well with other telekinetics, and she's clearly the result. Though her mother did suggest that they keep her at Carramba for her education, she's a bit too fidgety for that, and knows that she wouldn't do well among kids even her own age... Because she's meant to fight the Combine, and save the world! She and Aim are obviously on hand at the Rookery proper, though they're on call wherever a battle might be brewing. That said, while they're quite active in those fights, they will often be called upon to be the protectors and defense specialists, as they both produce strong guard vibes. |
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Dragon Name: Aim And Shoot |
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