Wesson's Finest Heroes
Greg Wesson is originally from Aperturth Prime, but given how things usually go on any Aperture-centric world, he wound up somewhere he didn't expect. That would be Twoarth. While he first dropped into San Diego just south of Crescent City, he moved up to the Nexus town because weirdness attracts more weird, and frankly he wanted a bit of a break from the heroic business... and Aperture itself, for a while. Taking on a teaching gig at Carramba High was as good a career move as any, and for a few years, he really just kind of took a back seat to the action, and helped a generation grow up.
And then, Keenan Lane approached him with a proposition. He had a couple... interesting students that seemed very willing to leap into action at a moment's notice. A siren or two outside and they were all but hovering at the door waiting for the bell so they could, presumably, start beating on bad guys. As Nachos California, Lane recognized this as a heroic instinct he'd developed while in Paragon City. And as Wesson had been a hero himself, perhaps... it was time to put together a team. But this one would have a twist: they could be dragonriders in addition. Some of them might be needed back on the Rookery, after all at least one of them is from there. Since Greg is... well, let's just say a computer genius? He juggled the campus computers a little and got those students into one or more of his own classrooms to evaluate the situation. And sure enough - though a couple were... well, less than stellar students in any class, they might make a very fine bunch of heroes.
Wesson's Aperturth Prime (and numerous other worlds connected to that one's) original super team was called The Finest, and there was no reason not to pick that name once more for the new group here. While they will be quite local - and very much under the scrutiny of authorities to make sure they don't lapse into villainy or property damaging chaos - 'local' hardly means anything when one of your team sponsors is a multidimensional energy being and the other works regularly with teleportation and portal technology...
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Name |
Fionah Cloudforge - CLOUDFORGE |
Gender |
Female, she/her |
Homeworld |
Wildstorm Earth |
Class |
Sophomore 25kk +5 |
Nut |
ALL CAPS NUTS |
Totem |
Dolphin |
Smarts |
8 |
Bod/Feet |
5 |
RWP |
6 |
Luck |
9 |
Drive |
4 (0 veh 4 drg 8 self) |
Looks |
5 |
Cool |
7 |
Bonk |
5 |
Powers |
Electrical Zap
Force Field
Flight
Teleportation (electric) |
Clusters |
Navigation +3 |
Skills |
Keen Perception +3
Hit Exactly Where She Wants +3
Organizational Monolith +3 |
Knacks |
Herds Cats, In Fact +3 |
1 |
Party Planning / Dawe |
2 |
Big Game / Axemurderer |
3 |
Computer Code / Wesson |
4 |
Astronomical / Saiintenella |
5 |
Heroic Banter / HH |
6 |
Naming / Akarist |
7 |
Fiction Writing / Singe |
8 |
Superhero for $$ / LaShan |
Dragon |
Induction |
Team Spot |
Team Leader |
|
Name |
Tatum Darby - DRAGONFLY |
Gender |
Female, she/her |
Homeworld |
Twoarth, possibly hybrid |
Class |
Junior 30kk +4 |
Nut |
Nut |
Totem |
Poodle / Dragonfly |
Smarts |
7 |
Bod/Feet |
10 |
RWP |
3 |
Luck |
9 |
Drive |
7 |
Looks |
6 |
Cool |
7 |
Bonk |
3 |
Powers |
Dragonfly Totemic Powers |
Clusters |
Navigate Like A Dragonfly +4 |
Skills |
Discerning Palate +3
Follow/Give Orders +3
Math Is Easy +2 |
Knacks |
Perch On Bigger Team Mates +3
Fashionable To A Fault +2
Audible Blink +1 |
1 |
Super Team Tactics / Wesson |
2 |
Pain Compliance / Aliza |
3 |
Taekwondo / Canby |
4 |
Steam Tech / Wheeler |
5 |
Trigonometry / Nachos CA |
6 |
Royalty+Regular Folks / Wolf |
7 |
History of Warfare / Pointman |
8 |
Practical Composition / Feliciane- |
Dragon |
Pterostigma |
Team Spot |
Defensive Lead |
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Name |
Yong Cáo Zá BOOMBUNNY |
Gender |
Agender, they/them |
Homeworld |
Gelgelan |
Class |
Junior 30kk +5 |
Nut |
Nut |
Totem |
Virus |
Smarts |
4 |
Bod/Feet |
10 |
RWP |
1 |
Luck |
4 |
Drive |
6 |
Looks |
5 |
Cool |
2 |
Bonk |
6 |
Powers |
Air Elementalist:
SPLOSIONS
Thunder and Lightning
Sonic Control |
Clusters |
Weathering The Storm +3
Attract Weather Gods +1 |
Skills |
Sense With Soundwaves +3
Architectural Nightmare +2
Fra-Gee-Lay? +2
Distinguish Any Voice +1 |
Knacks |
Hum Any Music +4
Perfect Pitch +3 |
1 |
Heroic Ethics / Peacemongrel |
2 |
Big Game Hunt / Axemurderer |
3 |
Computer Code / Wesson |
4 |
Algebra / Nachos CA- |
5 |
Heroic Banter / HH |
6 |
Universal History / Argle- |
7 |
Martian Studies / Gabriella- |
8 |
Super Team Tactics / Wesson |
Dragon |
Barrage |
Team Spot |
Offensive Coordinator |
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Name |
Hudson Evergaze TRACKS |
Gender |
Male, nonbinary, they/them |
Homeworld |
Twoarth, Magical Area |
Class |
Junior 30kk +5 |
Nut |
Sometimes |
Totem |
Amoeba |
Smarts |
3 |
Bod/Feet |
6 |
RWP |
2 |
Luck |
1 |
Drive |
2 |
Looks |
5 |
Cool |
5/6 |
Bonk |
8/13 |
Powers |
Werewolf Powers
Standdown
|
Clusters |
Actually A Druid +3
Casual Environment Damage +2
Friends, Not Food +1 |
Skills |
*Omnivore +3
Navigate In Nature +3
Will Hunt That Down For You +3
*Fight Like A God +2 |
Knacks |
Leaves Marks In Solid Stone +3
Super Fierce For Justice +3 |
1 |
Heroic Ethics / Peacemongrel |
2 |
Geocaching / Vasquez |
3 |
Computer Code / Wesson- |
4 |
Algebra / Nachos CA |
5 |
Heroic Banter / HH |
6 |
Living Mythology / Kirabo |
7 |
Martian Studies / Gabriella- |
8 |
Air Bassoon / Zeets |
Dragon |
Leafshade |
Team Spot |
Heavy Combat If Needed |
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Name |
Soon-rae - SUNRAY |
Gender |
Male? they/them |
Homeworld |
Xen, Vortigaunt |
Class |
Junior 30kk +7 |
Nut |
Nut |
Totem |
Earwig |
Smarts |
6 |
Bod/Feet |
6 |
RWP |
2 |
Luck |
4 |
Drive |
1 |
Looks |
1 |
Cool |
7 |
Bonk |
4 |
Powers |
Vortigaunt And Then Some
Vortal senses,
shield,
heal,
electrical blast, Vortal Tunnel |
Clusters |
Vortessence +4
Linguist +1 |
Skills |
Electrical Conduit +3
Estimate Shield Strength +2
Remember Names +2
2 Fingers Is Enough +2 |
Knacks |
Colorful Language and Colors +4 |
1 |
Dimensional Travel / Lane + |
2 |
Teleport / Retail / + |
3 |
Computer Code / Wesson |
4 |
Algebra / Nachos CA - |
5 |
Royalty+Regular Folks / Wolf - |
6 |
Naming / Akarist / ++ |
7 |
Practical Composition / Feliciane |
8 |
Thumbless Crafting / Kuumba |
Dragon |
Sunsword |
Team Spot |
Defense and Support |
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Name |
Kai "Nuclear Knuckles" Najjar |
Gender |
Male, he/him, bisexual |
Homeworld |
Praetorian Earth, Resistance |
Class |
Sophomore 25kk +6 |
Nut |
not at all |
Totem |
Scallop |
Smarts |
1 |
Bod/Feet |
4 |
RWP |
1 |
Luck |
7 |
Drive |
5 |
Looks |
2 |
Cool |
3 |
Bonk |
11 (st 10, end 9, hp 11) |
Powers |
Nuclear Punches
Radioactive Reflexes |
Clusters |
Size Up Opponents +3 |
Skills |
Punch Initiative +3
Rules Lawyer +2 |
Knacks |
Pose / Flex +2 |
1 |
Heroic Ethics / Peacemongrel |
2 |
Careers: Admin / Wesson - |
3 |
Adv. Relaxation / Dude |
4 |
Computer Code / Wesson - |
5 |
Business Math / Varnhagen |
6 |
Non-Sentient Lang / Luau |
7 |
History of Warfare / Pointman |
8 |
Fur-Side Studies / Keevok |
Dragon |
Squiggy |
Team Spot |
Intimidation Rubble Rescues |
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Name |
Sebreth THE SLAG |
Gender |
Male, he/him |
Homeworld |
Eridia, via Pandora |
Class |
Freshman 20kk +5 |
Nut |
Full Zany |
Totem |
Sloth |
Smarts |
6 |
Bod/Feet |
7 |
RWP |
2 |
Luck |
1 |
Drive |
5 (fly/ride) |
Looks |
2 |
Cool |
3 |
Bonk |
2 (yes, that's pretty fragile for such a big kid) |
Powers |
Eridian Guardian Elemental
Slag
Noctis
Ice
Explosive |
Clusters |
Eridians Are Very Organized +3 |
Skills |
Aim And Shoot +3
Written In Blood +2
Navigational Prowess +2 |
Knacks |
Somehow Fits In Doorways +2 |
1 |
Telepathy / D'ouberville |
2 |
Earth Religions / Sidki-Sanger |
3 |
GenreFic / McPanda + |
4 |
Textiles / Shalen - |
5 |
Careers Admin / Wesson ++ |
6 |
Track+Field / ahlKhat + |
7 |
CompTopo / Vax |
8 |
Trigonometry / Nachos CA |
Dragon |
Tarhunz |
Team Spot |
Bold Attacks and Shiny Distractions |
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Name |
Siluna Wile SPLISH SPLASH |
Gender |
Female, she/her, gay |
Homeworld |
Benderverse |
Class |
Freshman 20kk +7 |
Nut |
not at all |
Totem |
Earwig |
Smarts |
3 |
Bod/Feet |
6 |
RWP |
3 |
Luck |
4 |
Drive |
2 |
Looks |
4 |
Cool |
7 |
Bonk |
4 |
Powers |
Bending Elementalist
(Water++, Air+, Earth-, Fire--) |
Clusters |
Combat Bending +3 |
Skills |
Learn Kata Quickly +2
Navigate Close Quarters +2 |
Knacks |
Always Right Temp +2
Artistic Parkour +2 |
1 |
Heroic Ethics / Peacemongrel |
2 |
Pool Sports / O'tir |
3 |
Spec Engineering / Vax |
4 |
Algebra / Nachos CA- |
5 |
Current Affairs / Talshoy - |
6 |
Universal History / Argle |
7 |
Fiction Writing / Singe + |
8 |
Super Team Tactics / Wesson |
Dragon |
Blaze of Glory |
Team Spot |
Crowd Control, Enemy Pursuit |
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Name |
Nozzeroz aka Zero |
Gender |
Male*, he/him, pan |
Homeworld |
Twoarth, Magical Djinn |
Class |
Sophomore 25KK +5 |
Nut |
ALL CAPS NUTS |
Totem |
Porcupine |
Smarts |
4 |
Bod/Feet |
5 |
RWP |
2 |
Luck |
10 |
Drive |
0 (Fly/Self 6) |
Looks |
3 |
Cool |
5 |
Bonk |
5 |
Powers |
Magic Djinn Powers |
Clusters |
Wish Assessment +3 |
Skills |
Adapt Appearance +3 *
Wish Accuracy +2
Inspire W/Augmented Reality +2 |
Knacks |
Always Absorbing Information +2 |
1 |
Heroic Ethics / Peacemongrel / -- |
2 |
Teleport / Retail / |
3 |
Computer Code / Wesson / - |
4 |
Algebra / Nachos CA / |
5 |
Heroic Banter / HH / + |
6 |
Living Mythology / Kirabo / ++ |
7 |
Fiction Writing / Singe / ++ |
8 |
Fractal Art / Boreah / + |
Dragon |
Flamegust |
Team Spot |
Support and Triage |
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