Black Mesa Antlion Ranch As people begin repopulating the area around the Rookery, there are obvious needs that require tending, the main one beyond 'where to sleep' is of course, 'where to find food'. And though Eden's work with the plants around the Mesa is extensive and helpful, there are plenty of food sources out there just waiting to be harvested... provided one has the right means to do so. The non-native Antlions (detailed on the Critters page) are hunted for a good number of resources. They along with now-feral cattle, goats, and other more or less native animals are all herded or at least occasionally contained, at the Black Mesa Ranch. Within the first three years of the Rookery's operations, the Antlion Ranch, or at least the bulk of it, was fixed up enough to have permanent residents and functions. Resting around 15 miles north-west of Black Mesa itself, the Ranch is a sprawling location suitable for Human and Vort habitation. In the Repurposed Earth's timeline, originally belonging to Mars Walsh's family, this spot was a location where she'd intended to tunnel out from Black Mesa proper. This being a different dimension, however, the location still exists, but the tunnel - and Mars herself - didn't, in the Rookery world. It's still a safe haven from the crazy rigors of Black Mesa itself, and was tapped for regular fresh food supplies even when the world hadn't ended. Though not a dairy farm, it had produced plenty of goat milk, which is treasured in the Rookery - mostly because it can be used to create cheese. (Sometimes, they dream about cheese!) It currently has a stable with more than a dozen goats, and scores more wander the scrubland surroundings. The cattle are difficult to house, since they were originally never enclosed, and still wander the same grazing spots as they had 30 years before. There are also wild horses, though they would not be used for meat unless injured and untreatable. They still provide excellent foot-based patrol 'vehicles', after all, particularly for people who aren't suited to riding dragons. With the addition of the invasive wildlife, however, has come challenge. Headcrabs easily burrow in the sandy dirt - though more of them reside closer to the Mesa itself, than out in the scrubland. The Antlions have discovered the ancient caverns below the entire New Mexico and Arizona area to be entirely suitable for their breeding. Below the ground, it might as well be the Vortigaunt homeworld, for all the weird Antlion life. The entire area is dry and prone to dust storms, but with the revitalization of the Pecos river the greenery is responding quickly. When it rains, however, the lower spots do fill and occasionally flood, so care must be taken if there have been storms to the north or east, as higher ground tends to make for flash flooding here. The water filters into the caverns below, and some number of wells - both old and newer - have tapped those aquifers. Every few months, though not on a tightly held schedule, the Ranch holds a sort of otherworldly 'cattle drive', bringing in as many Antlions of various types as they can handle, or will cooperate. Some are stored in the barns and in net-covered areas near the buildings, while others are slaughtered and their meat stored in one of the numerous pantry buildings until needed. The 'Spitter' Antlions are used for creating glow in the dark lanterns, producing more than enough light to move around the town at night without worry of something springing up in the darkness. The Guardians are kept under much more rigorous Vortal sedation by the Vortigaunts, and used for their meat as well as their Pheropod, to control the smaller creatures later. Occasionally of course, some of them have broken loose, but they've rarely caused any permanent or deadly damage in the town. Inhabitants of the Ranch include a group who volunteered to come from Repurposed Earth, and set things up, along with a couple local Rookery folk. Since their world has quite a large population, they were eager to get out and establish another Ranch here with the same ideals as they have back 'home'. As things get rolling on the Rookery they're sure that more people will be arriving to take over, so some day they might head back home... maybe. The dragons which have paired up with the Humans generally live in the hills or in the Rookery itself, as most of them are not sized to 'ranch hand' dens like the Whiptails are.
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Read below each image for descriptions of the individual areas of the Ranch. The inhabited portion of the ranch is around half a mile wide, with the rest of the territory surrounding the area between it and Black Mesa being typically in use for herding. | |||||||||||||||||||||||||||
Main ranch layout: the 'town' is situated closer to the western end of the area, the traintracks head due west and terminate in a collapsed tunnel less than a mile west. The bridge shown is repaired, and is used mostly as a footpath from the little residential area to the east. The 'main house' is up on the north-east area, with at least one other residence between it and the town. On the south-west corner is the Vort house, where all the Vortigaunts reside. The northern most enclosure is where the Whiptails live. ***** The main building situated in the north-east is a two-story typically styled Ranch House, designed for a family and hired hands to reside in. It rests on a slight rise from the rest of the area, so it overlooks much of the Ranch proper. As shown, the main barn here houses more or less normal animals, though sometimes enough Antlions have been brought up from the caverns that they are contained here. Those that do make it to this part of the Ranch are usually slaughtered first, to keep the other animals safer. Currently, Jayde and Shane live in this location, with some of the part-timers bedding down there too. When Midell is resting anywhere, she takes a cot here. ***** As each of the labels above show, the buildings have been either put back into use for their normal functions, or been repurposed into a more appropriate one. The main 'township' of the Ranch has lasted for more than 150 years, with some wear and tear. Easily repaired, according to Lee and Max, what few upgrades needed to be made include a more secure entry to the safe house below the Train Station. It had been an opening in the side of the well, which doesn't suit their needs any longer, what with actual water being in that well now... No need to flood their last resort shelter! Behind all those, are the trio of barns which are dedicated to the Whiptail dragon mounts. Since they feed mostly on the headcrabs and other stray pest animals, the Whiptails are kept in good shape and used mainly to help round up the Antlions or patrol for Combine scanners. The enclosure does keep the goats and the rare cow, as well as the annually collected alfalfa suitable for most grazing animals as a supplement. ***** The Vort homestead is where the five permanent Vortigaunt residents have their home, but they freely roam the rest of the Ranch and are sometimes found crashed out in the Inn. As shown, the pair of barns serve as their primary storage area for the Antlion and Headcrabs that will be chopped up and sent to the Bank for cold storage. Also though not really shown, there is a decent vegetable garden here, mostly tended by Dust. ***** The actual 'Homesteads' of the Ranch rest at the eastern end of the train tracks, which curve northward after about 2 miles - though about half of the tracks are too damaged to use for transportation in that direction. ***** The entries to the caverns below the entire area are difficult to locate. Portal storms opened up one, closest to the Mesa, which allowed for more exploration. At least one of them is part of an existing 200+ year old mine system, so it contains Human-made mineshafts, and still has plenty of equipment left over from both 'wild west' era gold and silver rush days, as well as much more recent and exotic mining needs. Currently, however, most of the caverns aren't fit for Humans to just tour and take pictures. They are filled with dangerous - invasive - wildlife such as headcrabs and the ubiquitous Antlions. The little glowing grubs seen in the picture above are eating something, and usually that something is 'people who have wandered too close'. The actual Nectarium is part of a deeper section of the mines, an ancient cavern eagerly and quickly exploited by the Antlions brought to the world by Portal storms (... well, no, those storms weren't part of the original Resonance Cascade - Keenan opened the storms to the Vort homeworld and let them do their thing). This area is extremely dangerous to any Humans - and most Vorts, so never go alone. Below, is a good example of why no one should go alone... |
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Black Mesa Dragon Rookery is (c) Lethe Gray / Droppin the Fork and is not to be reproduced anywhere. Do not take images from the site unless that page grants specific permission. Always link back appropriately. Rookery layout and Maps are based on visuals from the Half Life game and the Black Mesa Source mod. Maps made using Terragen. |